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Vindictus Skill Tree - Lann
| F | Combat Mastery | |
| F | Double Crescent | |
| F | Critical Hit | |
| F | Defense Mastery | |
| F | Gliding Fury | |
| F | Fury Infusion | |
| F | Lightning Fury | |
| F | Nimble Dash | |
| F | Slip Dash Proficiency | |
| F | Smash Mastery | |
| F | Smash: Thousand Needles | |
| F | Stone Skin | |
| F | Windmill | |
| F | XE Skills (Lann) |
| F | Agility Mastery | |
| F | Intelligence Mastery | |
| F | Meditation | |
| F | Strength Mastery | |
| F | Willpower Mastery |
| F | Campfire | |
| F | Combat Respiration | |
| F | Life Flare | |
| F | HP Potion Proficiency | |
| F | Stamina Mastery | |
| F | Standing Endurance | |
| F | Health Mastery |
| F | Cloth Armor Proficiency | |
| F | Light Armor Proficiency | |
| F | Heavy Armor Proficiency | |
| F | Plate Armor Proficiency | |
| F | Twin Sword Mastery | |
| F | Twin Spear Mastery | |
| F | Secondary Weapon Mastery | |
| F | Weight Mastery |
| F | Paladin Transformation | |
| F | Dark Knight Transformation | |
| F | SP: Berserker Spirit | |
| F | SP: Furious Seven | |
| F | SP: Slashing High |
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Combat Mastery Rank: F Increases the power of normal
attack by 8%. AP Req: 0 Lv.
Req: 1 Reach level 18 and purchase the skill book from
Ceara for 8,400 gold. Combat Mastery is a skill
that increases the damage output of regular attacks. This applies to equipped
weapons only and does not increase the damage done by a temporary weapon such as
an object from the ground. - Strengthens normal
attacks.
- Normal attacks do weak damage and have little chance of knocking down opponents, but are quick and consume little Stamina. - Only applies to normal attacks with primary weapons (grappling attacks and attacks with objects not affected). Combat Mastery Rank: E Increases the power of normal
attack by 12%. AP Req: 30 Lv.
Req: 1 Reach level 18 and purchase the skill book from
Ceara for 8,400 gold. Combat Mastery is a skill
that increases the damage output of regular attacks. This applies to equipped
weapons only and does not increase the damage done by a temporary weapon such as
an object from the ground. - Strengthens normal
attacks.
- Normal attacks do weak damage and have little chance of knocking down opponents, but are quick and consume little Stamina. - Only applies to normal attacks with primary weapons (grappling attacks and attacks with objects not affected). Combat Mastery Rank: D Increases the power of normal
attack by 16%. AP Req: 90 Lv.
Req: 1 Reach level 18 and purchase the skill book from
Ceara for 8,400 gold. Combat Mastery is a skill
that increases the damage output of regular attacks. This applies to equipped
weapons only and does not increase the damage done by a temporary weapon such as
an object from the ground. - Strengthens normal
attacks.
- Normal attacks do weak damage and have little chance of knocking down opponents, but are quick and consume little Stamina. - Only applies to normal attacks with primary weapons (grappling attacks and attacks with objects not affected). Combat Mastery Rank: C Increases the power of normal
attack by 20%. AP Req: 120 Lv. Req: 1 Reach level 18 and purchase
the skill book from Ceara for 8,400 gold. Combat
Mastery is a skill that increases the damage output of regular attacks. This
applies to equipped weapons only and does not increase the damage done by a
temporary weapon such as an object from the ground. - Strengthens normal attacks.
- Normal attacks do weak damage and have little chance of knocking down opponents, but are quick and consume little Stamina. - Only applies to normal attacks with primary weapons (grappling attacks and attacks with objects not affected). Combat Mastery Rank: B Increases the power of normal
attack by 24%. AP Req: 150 Lv. Req: 1 Reach level 18 and purchase
the skill book from Ceara for 8,400 gold. Combat
Mastery is a skill that increases the damage output of regular attacks. This
applies to equipped weapons only and does not increase the damage done by a
temporary weapon such as an object from the ground. - Strengthens normal attacks.
- Normal attacks do weak damage and have little chance of knocking down opponents, but are quick and consume little Stamina. - Only applies to normal attacks with primary weapons (grappling attacks and attacks with objects not affected). Combat Mastery Rank: A Increases the power of normal
attack by 28%. AP Req: 180 Lv. Req: 20 Reach level 18 and purchase
the skill book from Ceara for 8,400 gold. Combat
Mastery is a skill that increases the damage output of regular attacks. This
applies to equipped weapons only and does not increase the damage done by a
temporary weapon such as an object from the ground. - Strengthens normal attacks.
- Normal attacks do weak damage and have little chance of knocking down opponents, but are quick and consume little Stamina. - Only applies to normal attacks with primary weapons (grappling attacks and attacks with objects not affected). Combat Mastery Rank: 9 Increases the power of normal
attack by 36%. AP Req: 210 Lv. Req: 30 Reach level 18 and purchase
the skill book from Ceara for 8,400 gold. Combat
Mastery is a skill that increases the damage output of regular attacks. This
applies to equipped weapons only and does not increase the damage done by a
temporary weapon such as an object from the ground. - Strengthens normal attacks.
- Normal attacks do weak damage and have little chance of knocking down opponents, but are quick and consume little Stamina. - Only applies to normal attacks with primary weapons (grappling attacks and attacks with objects not affected). Combat Mastery Rank: 8 Increases the power of normal
attack by 40%. AP Req: 240 Lv. Req: 36 Reach level 18 and purchase
the skill book from Ceara for 8,400 gold. Combat
Mastery is a skill that increases the damage output of regular attacks. This
applies to equipped weapons only and does not increase the damage done by a
temporary weapon such as an object from the ground. - Strengthens normal attacks.
- Normal attacks do weak damage and have little chance of knocking down opponents, but are quick and consume little Stamina. - Only applies to normal attacks with primary weapons (grappling attacks and attacks with objects not affected). Combat Mastery Rank: 7 Increases the power of normal
attack by 44%. AP Req: 270 Lv. Req:42 Reach level 18 and purchase
the skill book from Ceara for 8,400 gold. Combat
Mastery is a skill that increases the damage output of regular attacks. This
applies to equipped weapons only and does not increase the damage done by a
temporary weapon such as an object from the ground. - Strengthens normal attacks.
- Normal attacks do weak damage and have little chance of knocking down opponents, but are quick and consume little Stamina. - Only applies to normal attacks with primary weapons (grappling attacks and attacks with objects not affected). Combat Mastery Rank: 6 Increases the power of normal
attack by 48%. AP Req: 300 Lv. Req: 48 Reach level 18 and purchase
the skill book from Ceara for 8,400 gold. Combat
Mastery is a skill that increases the damage output of regular attacks. This
applies to equipped weapons only and does not increase the damage done by a
temporary weapon such as an object from the ground. - Strengthens normal attacks. - Normal attacks do weak damage and have little chance of knocking down opponents, but are quick and consume little Stamina. - Only applies to normal attacks with primary weapons (grappling attacks and attacks with objects not affected). | ||
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Critical Hit Rank: F Chance to deliver a critical
hit increases by 0%.
Damage from successful critical hit increases by 0%. AP Req: 0 Lv. Req: 1 Complete the story quest Chase to unlock the Skill: Critical Hit quest. Increases the chance of activating Critical Hit. Additional damage is caused each time Critical Hit is activated and the chance of knocking down an enemy is also increased. Critical Hit cannot be activated with normal attacks or Evie's bolt spells. - Increases the damage of smash attribute attacks as well as the chance to land a critical hit. - Activating Critical Hit gives an increase chance to knock down an enemy. - Critical Hit damage does stack with skills that passively increase damage, such as Smash Mastery. - Critical Hit chance can also be increased through the Will stat as well as the skill Willpower Mastery. - Some monsters can inflict a status ailment that can reduce critical hit to 0% temporarily. Critical Hit Rank: E Chance to deliver a critical
hit increases by 10%.
Damage from successful critical hit increases by 10%. AP Req: 30 Lv. Req: 1 Complete the story quest Chase to unlock the Skill: Critical Hit quest. Increases the chance of activating Critical Hit. Additional damage is caused each time Critical Hit is activated and the chance of knocking down an enemy is also increased. Critical Hit cannot be activated with normal attacks or Evie's bolt spells. - Increases the damage of smash attribute attacks as well as the chance to land a critical hit. - Activating Critical Hit gives an increase chance to knock down an enemy. - Critical Hit damage does stack with skills that passively increase damage, such as Smash Mastery. - Critical Hit chance can also be increased through the Will stat as well as the skill Willpower Mastery. - Some monsters can inflict a status ailment that can reduce critical hit to 0% temporarily. Critical Hit Rank: D Chance to deliver a critical
hit increases by 11%.
Damage from successful critical hit increases by 12%. AP Req: 130 Lv. Req: 1 Complete the story quest Chase to unlock the Skill: Critical Hit quest. Increases the chance of activating Critical Hit. Additional damage is caused each time Critical Hit is activated and the chance of knocking down an enemy is also increased. Critical Hit cannot be activated with normal attacks or Evie's bolt spells. - Increases the damage of smash attribute attacks as well as the chance to land a critical hit. - Activating Critical Hit gives an increase chance to knock down an enemy. - Critical Hit damage does stack with skills that passively increase damage, such as Smash Mastery. - Critical Hit chance can also be increased through the Will stat as well as the skill Willpower Mastery. - Some monsters can inflict a status ailment that can reduce critical hit to 0% temporarily. Critical Hit Rank: C Chance to deliver a critical
hit increases by 12%.
Damage from successful critical hit increases by 14%. AP Req: 170 Lv. Req: 1 Complete the story quest Chase to unlock the Skill: Critical Hit quest. Increases the chance of activating Critical Hit. Additional damage is caused each time Critical Hit is activated and the chance of knocking down an enemy is also increased. Critical Hit cannot be activated with normal attacks or Evie's bolt spells. - Increases the damage of smash attribute attacks as well as the chance to land a critical hit. - Activating Critical Hit gives an increase chance to knock down an enemy. - Critical Hit damage does stack with skills that passively increase damage, such as Smash Mastery. - Critical Hit chance can also be increased through the Will stat as well as the skill Willpower Mastery. - Some monsters can inflict a status ailment that can reduce critical hit to 0% temporarily. Critical Hit Rank: B Chance to deliver a critical
hit increases by 13%.
Damage from successful critical hit increases by 16%. AP Req: 210 Lv. Req: 1 Complete the story quest Chase to unlock the Skill: Critical Hit quest. Increases the chance of activating Critical Hit. Additional damage is caused each time Critical Hit is activated and the chance of knocking down an enemy is also increased. Critical Hit cannot be activated with normal attacks or Evie's bolt spells. - Increases the damage of smash attribute attacks as well as the chance to land a critical hit. - Activating Critical Hit gives an increase chance to knock down an enemy. - Critical Hit damage does stack with skills that passively increase damage, such as Smash Mastery. - Critical Hit chance can also be increased through the Will stat as well as the skill Willpower Mastery. - Some monsters can inflict a status ailment that can reduce critical hit to 0% temporarily. Critical Hit Rank: A Chance to deliver a critical
hit increases by 14%.
Damage from successful critical hit increases by 18%. AP Req: 250 Lv. Req: 20 Complete the story quest Chase to unlock the Skill: Critical Hit quest. Increases the chance of activating Critical Hit. Additional damage is caused each time Critical Hit is activated and the chance of knocking down an enemy is also increased. Critical Hit cannot be activated with normal attacks or Evie's bolt spells. - Increases the damage of smash attribute attacks as well as the chance to land a critical hit. - Activating Critical Hit gives an increase chance to knock down an enemy. - Critical Hit damage does stack with skills that passively increase damage, such as Smash Mastery. - Critical Hit chance can also be increased through the Will stat as well as the skill Willpower Mastery. - Some monsters can inflict a status ailment that can reduce critical hit to 0% temporarily. Critical Hit Rank: 9 Chance to deliver a critical
hit increases by 16%.
Damage from successful critical hit increases by 21%. AP Req: 310 Lv. Req: 30 Complete the story quest Chase to unlock the Skill: Critical Hit quest. Increases the chance of activating Critical Hit. Additional damage is caused each time Critical Hit is activated and the chance of knocking down an enemy is also increased. Critical Hit cannot be activated with normal attacks or Evie's bolt spells. - Increases the damage of smash attribute attacks as well as the chance to land a critical hit. - Activating Critical Hit gives an increase chance to knock down an enemy. - Critical Hit damage does stack with skills that passively increase damage, such as Smash Mastery. - Critical Hit chance can also be increased through the Will stat as well as the skill Willpower Mastery. - Some monsters can inflict a status ailment that can reduce critical hit to 0% temporarily. Critical Hit Rank: 8 Chance to deliver a critical
hit increases by 18%.
Damage from successful critical hit increases by 24%. AP Req: 390 Lv. Req: 36 Complete the story quest Chase to unlock the Skill: Critical Hit quest. Increases the chance of activating Critical Hit. Additional damage is caused each time Critical Hit is activated and the chance of knocking down an enemy is also increased. Critical Hit cannot be activated with normal attacks or Evie's bolt spells. - Increases the damage of smash attribute attacks as well as the chance to land a critical hit. - Activating Critical Hit gives an increase chance to knock down an enemy. - Critical Hit damage does stack with skills that passively increase damage, such as Smash Mastery. - Critical Hit chance can also be increased through the Will stat as well as the skill Willpower Mastery. - Some monsters can inflict a status ailment that can reduce critical hit to 0% temporarily. Critical Hit Rank: 7 Chance to deliver a critical
hit increases by 20%.
Damage from successful critical hit increases by 27%. AP Req: 490 Lv. Req: 42 Complete the story quest Chase to unlock the Skill: Critical Hit quest. Increases the chance of activating Critical Hit. Additional damage is caused each time Critical Hit is activated and the chance of knocking down an enemy is also increased. Critical Hit cannot be activated with normal attacks or Evie's bolt spells. - Increases the damage of smash attribute attacks as well as the chance to land a critical hit. - Activating Critical Hit gives an increase chance to knock down an enemy. - Critical Hit damage does stack with skills that passively increase damage, such as Smash Mastery. - Critical Hit chance can also be increased through the Will stat as well as the skill Willpower Mastery. - Some monsters can inflict a status ailment that can reduce critical hit to 0% temporarily. Critical Hit Rank: 6 Chance to deliver a critical
hit increases by 22%. Damage from successful critical hit increases by 30%. AP Req: 610 Lv. Req: 48 Complete the story quest Chase to unlock the Skill: Critical Hit quest. Increases the chance of activating Critical Hit. Additional damage is caused each time Critical Hit is activated and the chance of knocking down an enemy is also increased. Critical Hit cannot be activated with normal attacks or Evie's bolt spells. - Increases the damage of smash attribute attacks as well as the chance to land a critical hit. - Activating Critical Hit gives an increase chance to knock down an enemy. - Critical Hit damage does stack with skills that passively increase damage, such as Smash Mastery. - Critical Hit chance can also be increased through the Will stat as well as the skill Willpower Mastery. - Some monsters can inflict a status ailment that can reduce critical hit to 0% temporarily. | ||
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Defense Mastery Rank: F Defense increases by
35. AP Req: 0 Lv. Req:
1 Reach level 18 and purchase the skill book from
Ceara for 8,400 gold. Defense is a skill that
increases your character's toughness by raising your defense stat. - Raises the defense of the character. This stat is permanent
and will stay, regardless whether or not the player is equip with
anything.
Defense Mastery
Rank: E Defense increases by
70. AP Req: 120 Lv. Req:
1 Reach level 18 and purchase the skill book from
Ceara for 8,400 gold. Defense is a skill that
increases your character's toughness by raising your defense stat. - Raises the defense of the character. This stat is permanent
and will stay, regardless whether or not the player is equip with
anything.
Defense Mastery
Rank: D Defense increases by
140. AP Req: 230 Lv. Req:
1 Reach level 18 and purchase the skill book from
Ceara for 8,400 gold. Defense is a skill that
increases your character's toughness by raising your defense stat. - Raises the defense of the character. This stat is permanent
and will stay, regardless whether or not the player is equip with
anything.
Defense Mastery
Rank: C Defense increases by
210. AP Req: 295 Lv. Req:
1 Reach level 18 and purchase the skill book from
Ceara for 8,400 gold. Defense is a skill that
increases your character's toughness by raising your defense stat. - Raises the defense of the character. This stat is permanent
and will stay, regardless whether or not the player is equip with
anything.
Defense Mastery
Rank: B Defense increases by
280. AP Req: 360 Lv. Req:
1 Reach level 18 and purchase the skill book from
Ceara for 8,400 gold. Defense is a skill that
increases your character's toughness by raising your defense stat. - Raises the defense of the character. This stat is permanent
and will stay, regardless whether or not the player is equip with
anything.
Defense Mastery
Rank: A Defense increases by
350. AP Req: 425 Lv. Req:
20 Reach level 18 and purchase the skill book from
Ceara for 8,400 gold. Defense is a skill that
increases your character's toughness by raising your defense stat. - Raises the defense of the character. This stat is permanent
and will stay, regardless whether or not the player is equip with
anything.
Defense Mastery
Rank: 9 Defense increases by
320. AP Req: 490 Lv. Req:
30 Reach level 18 and purchase the skill book from
Ceara for 8,400 gold. Defense is a skill that
increases your character's toughness by raising your defense stat. - Raises the defense of the character. This stat is permanent
and will stay, regardless whether or not the player is equip with
anything. | ||
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Double Crescent Rank: F Increases damage by
0%.
Increases chance of knocking down opponents by 0%. AP Req: 0 Lv. Req: 1 Reach level 24 and purchase from Ceara for 12,000 gold. Double Crescent is a skill that allows the player to smash immediately after using Slip Dash. - Can only be used when equipped with Twin Swords. Double Crescent
Rank: E Increases damage by
3%.
Increases chance of knocking down opponents by 2%. AP Req: 30 Lv. Req: 1 Reach level 24 and purchase from Ceara for 12,000 gold. Double Crescent is a skill that allows the player to smash immediately after using Slip Dash. - Can only be used when equipped with Twin Swords. Double Crescent
Rank: D Increases damage by
6%.
Increases chance of knocking down opponents by 4%. AP Req: 90 Lv. Req: 1 Reach level 24 and purchase from Ceara for 12,000 gold. Double Crescent is a skill that allows the player to smash immediately after using Slip Dash. - Can only be used when equipped with Twin Swords. Double Crescent
Rank: C Increases damage by
9%.
Increases chance of knocking down opponents by 6%. AP Req: 120 Lv. Req: 1 Reach level 24 and purchase from Ceara for 12,000 gold. Double Crescent is a skill that allows the player to smash immediately after using Slip Dash. - Can only be used when equipped with Twin Swords. Double Crescent
Rank: B Increases damage by
12%.
Increases chance of knocking down opponents by 8%. AP Req: 150 Lv. Req: 1 Reach level 24 and purchase from Ceara for 12,000 gold. Double Crescent is a skill that allows the player to smash immediately after using Slip Dash. - Can only be used when equipped with Twin Swords. Double Crescent
Rank: A Increases damage by
15%.
Increases chance of knocking down opponents by 10%. AP Req: 180 Lv. Req: 20 Reach level 24 and purchase from Ceara for 12,000 gold. Double Crescent is a skill that allows the player to smash immediately after using Slip Dash. - Can only be used when equipped with Twin Swords. Double Crescent
Rank: 9 Increases damage by
18%.
Increases chance of knocking down opponents by 12%. AP Req: 270 Lv. Req: 30 Reach level 24 and purchase from Ceara for 12,000 gold. Double Crescent is a skill that allows the player to smash immediately after using Slip Dash. - Can only be used when equipped with Twin Swords. Double Crescent
Rank: 8 Increases damage by
21%.
Increases chance of knocking down opponents by 14%. AP Req: 360 Lv. Req: 36 Reach level 24 and purchase from Ceara for 12,000 gold. Double Crescent is a skill that allows the player to smash immediately after using Slip Dash. - Can only be used when equipped with Twin Swords. Double Crescent
Rank: 7 Increases damage by
24%.
Increases chance of knocking down opponents by 16%. AP Req: 450 Lv. Req: 42 Reach level 24 and purchase from Ceara for 12,000 gold. Double Crescent is a skill that allows the player to smash immediately after using Slip Dash. - Can only be used when equipped with Twin Swords. Double Crescent
Rank: 6 Increases damage by
27%. Increases chance of knocking down opponents by 18%. AP Req: 540 Lv. Req: 48 Reach level 24 and purchase from Ceara for 12,000 gold. Double Crescent is a skill that allows the player to smash immediately after using Slip Dash. - Can only be used when equipped with Twin Swords. | ||
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Gliding Fury Rank: F Increases damage by
0%.
Increases chance of knocking down opponents by 0%. AP Req: 0 Lv. Req: 1 Critical Hit Rank D above. Reach level 20 and Complete Skill: Gliding Fury (Story). Slides forward and performs an attack. - Press a direction key to choose your direction. You can perform a Gliding Fury by evading with Slip Dash, immediately before a Windmill attack ends or right after a Critical Hit from any smash. Gliding Fury Rank: E Increases damage by
10%.
Increases chance of knocking down opponents by 4%. AP Req: 30 Lv. Req: 1 Critical Hit Rank D above. Reach level 20 and Complete Skill: Gliding Fury (Story). Slides forward and performs an attack. - Press a direction key to choose your direction. You can perform a Gliding Fury by evading with Slip Dash, immediately before a Windmill attack ends or right after a Critical Hit from any smash. Gliding Fury Rank: D Increases damage by
12%.
Increases chance of knocking down opponents by 6%. AP Req: 130 Lv. Req: 1 Critical Hit Rank D above. Reach level 20 and Complete Skill: Gliding Fury (Story). Slides forward and performs an attack. - Press a direction key to choose your direction. You can perform a Gliding Fury by evading with Slip Dash, immediately before a Windmill attack ends or right after a Critical Hit from any smash. Gliding Fury Rank: C Increases damage by
14%.
Increases chance of knocking down opponents by 8%. AP Req: 170 Lv. Req: 1 Critical Hit Rank D above. Reach level 20 and Complete Skill: Gliding Fury (Story). Slides forward and performs an attack. - Press a direction key to choose your direction. You can perform a Gliding Fury by evading with Slip Dash, immediately before a Windmill attack ends or right after a Critical Hit from any smash. Gliding Fury Rank: B Increases damage by
16%.
Increases chance of knocking down opponents by 10%. AP Req: 210 Lv. Req: 1 Critical Hit Rank D above. Reach level 20 and Complete Skill: Gliding Fury (Story). Slides forward and performs an attack. - Press a direction key to choose your direction. You can perform a Gliding Fury by evading with Slip Dash, immediately before a Windmill attack ends or right after a Critical Hit from any smash. Gliding Fury Rank: A Increases damage by
18%.
Increases chance of knocking down opponents by 12%. AP Req: 250 Lv. Req: 20 Critical Hit Rank D above. Reach level 20 and Complete Skill: Gliding Fury (Story). Slides forward and performs an attack. - Press a direction key to choose your direction. You can perform a Gliding Fury by evading with Slip Dash, immediately before a Windmill attack ends or right after a Critical Hit from any smash. Gliding Fury Rank: 9 Increases damage by
22%. Increases chance of knocking down opponents by 16%. AP Req: 290 Lv. Req: 30 Critical Hit Rank D above. Reach level 20 and Complete Skill: Gliding Fury (Story). Slides forward and performs an attack. - Press a direction key to choose your direction. You can perform a Gliding Fury by evading with Slip Dash, immediately before a Windmill attack ends or right after a Critical Hit from any smash. | ||
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Fury Infusion Rank: F Health consumption reduces by
0%.
Damage increases by 120. Critical hit rate increases by 0%. Fury Infusion will last for 8 seconds. AP Req: 0 Lv. Req: 1 Reach level 12 and complete Skill: Fury Infusion (Story). Reduces health to temporarily increase strength. - Increases damage and chance of landing critical hits. When using Fury Infusion, some health will be consumed. - Fury Infusion can only be used with Twin Spears. - Fury Infusion allows kick to be used while moving at Rank 9. Fury Infusion Rank: E Health consumption reduces by
10%.
Damage increases by 240. Critical hit rate increases by 10%. Fury Infusion will last for 9 seconds. AP Req: 90 Lv. Req: 1 Reach level 12 and complete Skill: Fury Infusion (Story). Reduces health to temporarily increase strength. - Increases damage and chance of landing critical hits. When using Fury Infusion, some health will be consumed. - Fury Infusion can only be used with Twin Spears. - Fury Infusion allows kick to be used while moving at Rank 9. Fury Infusion Rank: D Health consumption reduces by
15%.
Damage increases by 360. Critical hit rate increases by 12%. Fury Infusion will last for 10 seconds. AP Req: 170 Lv. Req: 1 Reach level 12 and complete Skill: Fury Infusion (Story). Reduces health to temporarily increase strength. - Increases damage and chance of landing critical hits. When using Fury Infusion, some health will be consumed. - Fury Infusion can only be used with Twin Spears. - Fury Infusion allows kick to be used while moving at Rank 9. Fury Infusion Rank: C Health consumption reduces by
20%.
Damage increases by 480. Critical hit rate increases by 14%. Fury Infusion will last for 11 seconds. AP Req: 220 Lv. Req: 1 Reach level 12 and complete Skill: Fury Infusion (Story). Reduces health to temporarily increase strength. - Increases damage and chance of landing critical hits. When using Fury Infusion, some health will be consumed. - Fury Infusion can only be used with Twin Spears. - Fury Infusion allows kick to be used while moving at Rank 9. Fury Infusion Rank: B Health consumption reduces by
25%.
Damage increases by 600. Critical hit rate increases by 16%. Fury Infusion will last for 12 seconds. AP Req: 270 Lv. Req: 1 Reach level 12 and complete Skill: Fury Infusion (Story). Reduces health to temporarily increase strength. - Increases damage and chance of landing critical hits. When using Fury Infusion, some health will be consumed. - Fury Infusion can only be used with Twin Spears. - Fury Infusion allows kick to be used while moving at Rank 9. Fury Infusion Rank: A Health consumption reduces by
30%.
Damage increases by 720. Critical hit rate increases by 18%. Fury Infusion will last for 13 seconds. AP Req: 320 Lv. Req: 20 Reach level 12 and complete Skill: Fury Infusion (Story). Reduces health to temporarily increase strength. - Increases damage and chance of landing critical hits. When using Fury Infusion, some health will be consumed. - Fury Infusion can only be used with Twin Spears. - Fury Infusion allows kick to be used while moving at Rank 9. Fury Infusion Rank: 9 Health consumption reduces by
35%. Damage increases by 900. Critical hit rate increases by 22%. Fury Infusion will last for 14 seconds. AP Req: 370 Lv. Req: 30 Reach level 12 and complete Skill: Fury Infusion (Story). Reduces health to temporarily increase strength. - Increases damage and chance of landing critical hits. When using Fury Infusion, some health will be consumed. - Fury Infusion can only be used with Twin Spears. - Fury Infusion allows kick to be used while moving at Rank 9. | ||
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Lightning Fury Rank: F Damage increases by
0%.
Chance to knock down the opponent increases by 0%. Lightning Fury activates 0 seconds faster. AP Req: 0 Lv. Req: 1 Gliding Fury Rank 9 above. Reach level 19 and complete Skill Challenge: Gliding Fury (Story). Use Gliding Fury to approach and annihilate the enemy with attacks. - Can only be used after a critical Gliding Fury. Lightning Fury Rank: E Damage increases by
10%.
Chance to knock down the opponent increases by 3%. Lightning Fury activates 0.03 seconds faster. AP Req: 30 Lv. Req: 1 Gliding Fury Rank 9 above. Reach level 19 and complete Skill Challenge: Gliding Fury (Story). Use Gliding Fury to approach and annihilate the enemy with attacks. - Can only be used after a critical Gliding Fury. Lightning Fury Rank: D Damage increases by
12%.
Chance to knock down the opponent increases by 4%. Lightning Fury activates 0.07 seconds faster. AP Req: 50 Lv. Req: 1 Gliding Fury Rank 9 above. Reach level 19 and complete Skill Challenge: Gliding Fury (Story). Use Gliding Fury to approach and annihilate the enemy with attacks. - Can only be used after a critical Gliding Fury. Lightning Fury Rank: C Damage increases by
14%.
Chance to knock down the opponent increases by 5%. Lightning Fury activates 0.1 seconds faster. AP Req: 70 Lv. Req: 1 Gliding Fury Rank 9 above. Reach level 19 and complete Skill Challenge: Gliding Fury (Story). Use Gliding Fury to approach and annihilate the enemy with attacks. - Can only be used after a critical Gliding Fury. Lightning Fury Rank: B Damage increases by
16%.
Chance to knock down the opponent increases by 6%. Lightning Fury activates 0.13 seconds faster. AP Req: 90 Lv. Req: 1 Gliding Fury Rank 9 above. Reach level 19 and complete Skill Challenge: Gliding Fury (Story). Use Gliding Fury to approach and annihilate the enemy with attacks. - Can only be used after a critical Gliding Fury. Lightning Fury Rank: A Damage increases by
18%. Chance to knock down the opponent increases by 7%. Lightning Fury activates 0.17 seconds faster. AP Req: 110 Lv. Req: 20 Gliding Fury Rank 9 above. Reach level 19 and complete Skill Challenge: Gliding Fury (Story). Use Gliding Fury to approach and annihilate the enemy with attacks. - Can only be used after a critical Gliding Fury. | ||
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Choose Rank: F Nimble Dash Rank: F You can Slip Dash one more
time after a successful Slip Dash. AP Req: 0
Lv. Req: 1 Slip Dash Proficiency
rank D above. Reach level 4 and complete Skill: Nimble Dash (Story).
Allows you to Slip Dash once more immediately after
initial dash. | ||
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Slip Dash Proficiency
Rank: F Increases the amount of
time you are invulnerable while using Slip Dash by 0.03 seconds.
Allows you to use Slip Dash with 16 stamina. AP Req: 0 Lv. Req: 1 Allows player to dodge enemy attacks. - The skill can only be used while weilding Twin Swords. - Allows one to move quickly in one chosen direction. - If no direction is chosen, the character will go backward. - The skill Nimble Dash will let you use Slip Dash consecutively one more time. Slip Dash
Proficiency Rank: E Increases the amount of time you are invulnerable while using
Slip Dash by 0.05 seconds.
Allows you to use Slip Dash with 15 stamina. AP Req: 30 Lv. Req: 1 Allows player to dodge enemy attacks. - The skill can only be used while weilding Twin Swords. - Allows one to move quickly in one chosen direction. - If no direction is chosen, the character will go backward. - The skill Nimble Dash will let you use Slip Dash consecutively one more time. Slip Dash
Proficiency Rank: D Increases the amount of time you are invulnerable while using
Slip Dash by 0.07 seconds.
Allows you to use Slip Dash with 14 stamina. AP Req: 130 Lv. Req: 1 Allows player to dodge enemy attacks. - The skill can only be used while weilding Twin Swords. - Allows one to move quickly in one chosen direction. - If no direction is chosen, the character will go backward. - The skill Nimble Dash will let you use Slip Dash consecutively one more time. Slip Dash
Proficiency Rank: C Increases the amount of time you are invulnerable while using
Slip Dash by 0.1 seconds.
Allows you to use Slip Dash with 13 stamina. AP Req: 170 Lv. Req: 1 Allows player to dodge enemy attacks. - The skill can only be used while weilding Twin Swords. - Allows one to move quickly in one chosen direction. - If no direction is chosen, the character will go backward. - The skill Nimble Dash will let you use Slip Dash consecutively one more time. Slip Dash
Proficiency Rank: B Increases the amount of time you are invulnerable while using
Slip Dash by 0.13 seconds.
Allows you to use Slip Dash with 12 stamina. AP Req: 210 Lv. Req: 1 Allows player to dodge enemy attacks. - The skill can only be used while weilding Twin Swords. - Allows one to move quickly in one chosen direction. - If no direction is chosen, the character will go backward. - The skill Nimble Dash will let you use Slip Dash consecutively one more time. Slip Dash
Proficiency Rank: A Increases the amount of time you are invulnerable while using
Slip Dash by 0.17 seconds.
Allows you to use Slip Dash with 11 stamina. AP Req: 250 Lv. Req: 20 Allows player to dodge enemy attacks. - The skill can only be used while weilding Twin Swords. - Allows one to move quickly in one chosen direction. - If no direction is chosen, the character will go backward. - The skill Nimble Dash will let you use Slip Dash consecutively one more time. Slip Dash
Proficiency Rank: 9 Increases the amount of time you are invulnerable while using
Slip Dash by 0.2 seconds.
Allows you to use Slip Dash with 10 stamina. AP Req: 290 Lv. Req: 30 Allows player to dodge enemy attacks. - The skill can only be used while weilding Twin Swords. - Allows one to move quickly in one chosen direction. - If no direction is chosen, the character will go backward. - The skill Nimble Dash will let you use Slip Dash consecutively one more time. Slip Dash
Proficiency Rank: 8 Increases the amount of time you are invulnerable while using
Slip Dash by 0.23 seconds.
Allows you to use Slip Dash with 9 stamina. AP Req: 330 Lv. Req: 36 Allows player to dodge enemy attacks. - The skill can only be used while weilding Twin Swords. - Allows one to move quickly in one chosen direction. - If no direction is chosen, the character will go backward. - The skill Nimble Dash will let you use Slip Dash consecutively one more time. Slip Dash
Proficiency Rank: 7 Increases the amount of time you are invulnerable while using
Slip Dash by 0.27 seconds.
Allows you to use Slip Dash with 8 stamina. AP Req: 370 Lv. Req: 42 Allows player to dodge enemy attacks. - The skill can only be used while weilding Twin Swords. - Allows one to move quickly in one chosen direction. - If no direction is chosen, the character will go backward. - The skill Nimble Dash will let you use Slip Dash consecutively one more time. Slip Dash
Proficiency Rank: 6 Increases the amount of time you are invulnerable while using
Slip Dash by 0.3 seconds. Allows you to use Slip Dash with 7 stamina. AP Req: 410 Lv. Req: 48 Allows player to dodge enemy attacks. - The skill can only be used while weilding Twin Swords. - Allows one to move quickly in one chosen direction. - If no direction is chosen, the character will go backward. - The skill Nimble Dash will let you use Slip Dash consecutively one more time. | ||
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Smash Mastery Rank: F Damage of all smash skills
increases by 0%.
Chance of knocking down opponents with a smash skill increases by 0%. AP Req: 0 Lv. Req: 1 Combat Mastery Rank D above. Reach level 22 and purchase the skill book from Ceara for 10,800 gold. Increases damage done with smashes and increases the chances of knocking down opponents. - Passively increase the character's smash attribute damage as well as the chance to knock down the opponent. - The skill does stack with Critical Hit as well as the specific smash skill mastery of smash skills. Smash Mastery Rank: E Damage of all smash skills
increases by 10%.
Chance of knocking down opponents with a smash skill increases by 1%. AP Req: 30 Lv. Req: 1 Combat Mastery Rank D above. Reach level 22 and purchase the skill book from Ceara for 10,800 gold. Increases damage done with smashes and increases the chances of knocking down opponents. - Passively increase the character's smash attribute damage as well as the chance to knock down the opponent. - The skill does stack with Critical Hit as well as the specific smash skill mastery of smash skills. Smash Mastery Rank: D Damage of all smash skills
increases by 12%.
Chance of knocking down opponents with a smash skill increases by 2%. AP Req: 90 Lv. Req: 1 Combat Mastery Rank D above. Reach level 22 and purchase the skill book from Ceara for 10,800 gold. Increases damage done with smashes and increases the chances of knocking down opponents. - Passively increase the character's smash attribute damage as well as the chance to knock down the opponent. - The skill does stack with Critical Hit as well as the specific smash skill mastery of smash skills. Smash Mastery Rank: C Damage of all smash skills
increases by 14%.
Chance of knocking down opponents with a smash skill increases by 3%. AP Req: 170 Lv. Req: 1 Combat Mastery Rank D above. Reach level 22 and purchase the skill book from Ceara for 10,800 gold. Increases damage done with smashes and increases the chances of knocking down opponents. - Passively increase the character's smash attribute damage as well as the chance to knock down the opponent. - The skill does stack with Critical Hit as well as the specific smash skill mastery of smash skills. Smash Mastery Rank: B Damage of all smash skills
increases by 16%.
Chance of knocking down opponents with a smash skill increases by 4%. AP Req: 210 Lv. Req: 1 Combat Mastery Rank D above. Reach level 22 and purchase the skill book from Ceara for 10,800 gold. Increases damage done with smashes and increases the chances of knocking down opponents. - Passively increase the character's smash attribute damage as well as the chance to knock down the opponent. - The skill does stack with Critical Hit as well as the specific smash skill mastery of smash skills. Smash Mastery Rank: A Damage of all smash skills
increases by 18%.
Chance of knocking down opponents with a smash skill increases by 5%. AP Req: 250 Lv. Req: 20 Combat Mastery Rank D above. Reach level 22 and purchase the skill book from Ceara for 10,800 gold. Increases damage done with smashes and increases the chances of knocking down opponents. - Passively increase the character's smash attribute damage as well as the chance to knock down the opponent. - The skill does stack with Critical Hit as well as the specific smash skill mastery of smash skills. Smash Mastery Rank: 9 Damage of all smash skills
increases by 20%.
Chance of knocking down opponents with a smash skill increases by 6%. AP Req: 290 Lv. Req: 30 Combat Mastery Rank D above. Reach level 22 and purchase the skill book from Ceara for 10,800 gold. Increases damage done with smashes and increases the chances of knocking down opponents. - Passively increase the character's smash attribute damage as well as the chance to knock down the opponent. - The skill does stack with Critical Hit as well as the specific smash skill mastery of smash skills. Smash Mastery Rank: 8 Damage of all smash skills
increases by 22%.
Chance of knocking down opponents with a smash skill increases by 7%. AP Req: 330 Lv. Req: 36 Combat Mastery Rank D above. Reach level 22 and purchase the skill book from Ceara for 10,800 gold. Increases damage done with smashes and increases the chances of knocking down opponents. - Passively increase the character's smash attribute damage as well as the chance to knock down the opponent. - The skill does stack with Critical Hit as well as the specific smash skill mastery of smash skills. Smash Mastery Rank: 7 Damage of all smash skills
increases by 28%.
Chance of knocking down opponents with a smash skill increases by 8%. AP Req: 370 Lv. Req: 42 Combat Mastery Rank D above. Reach level 22 and purchase the skill book from Ceara for 10,800 gold. Increases damage done with smashes and increases the chances of knocking down opponents. - Passively increase the character's smash attribute damage as well as the chance to knock down the opponent. - The skill does stack with Critical Hit as well as the specific smash skill mastery of smash skills. Smash Mastery Rank: 6 Damage of all smash skills
increases by 30%. Chance of knocking down opponents with a smash skill increases by 9%. AP Req: 410 Lv. Req: 48 Combat Mastery Rank D above. Reach level 22 and purchase the skill book from Ceara for 10,800 gold. Increases damage done with smashes and increases the chances of knocking down opponents. - Passively increase the character's smash attribute damage as well as the chance to knock down the opponent. - The skill does stack with Critical Hit as well as the specific smash skill mastery of smash skills. | ||
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Smash: Thousand Needles
Rank: F Increases damage by
2%.
Increases chance of knocking down opponents by 2%. AP Req: 0 Lv. Req: 1 Complete Skill: Thousand Needles (Story). Thousand Needles lets you follow a series of continuous attacks with a final strike without having to knock down your enemy first. - The damage of the final strike depends on the number of earlier attacks. Perform your final strike before all of your stamina is consumed to maximize the attack. - If it is used until you have 0 stamina, you will be unable to perform a final strike and will be vulnerable to attacks from an enemy. Smash: Thousand
Needles Rank: E Increases damage by 4%.
Increases chance of knocking down opponents by 3%. AP Req: 30 Lv. Req: 1 Complete Skill: Thousand Needles (Story). Thousand Needles lets you follow a series of continuous attacks with a final strike without having to knock down your enemy first. - The damage of the final strike depends on the number of earlier attacks. Perform your final strike before all of your stamina is consumed to maximize the attack. - If it is used until you have 0 stamina, you will be unable to perform a final strike and will be vulnerable to attacks from an enemy. Smash: Thousand
Needles Rank: D Increases damage by 6%.
Increases chance of knocking down opponents by 4%. AP Req: 90 Lv. Req: 1 Complete Skill: Thousand Needles (Story). Thousand Needles lets you follow a series of continuous attacks with a final strike without having to knock down your enemy first. - The damage of the final strike depends on the number of earlier attacks. Perform your final strike before all of your stamina is consumed to maximize the attack. - If it is used until you have 0 stamina, you will be unable to perform a final strike and will be vulnerable to attacks from an enemy. Smash: Thousand
Needles Rank: C Increases damage by 8%.
Increases chance of knocking down opponents by 5%. AP Req: 120 Lv. Req: 1 Complete Skill: Thousand Needles (Story). Thousand Needles lets you follow a series of continuous attacks with a final strike without having to knock down your enemy first. - The damage of the final strike depends on the number of earlier attacks. Perform your final strike before all of your stamina is consumed to maximize the attack. - If it is used until you have 0 stamina, you will be unable to perform a final strike and will be vulnerable to attacks from an enemy. Smash: Thousand
Needles Rank: B Increases damage by 10%.
Increases chance of knocking down opponents by 6%. AP Req: 150 Lv. Req: 1 Complete Skill: Thousand Needles (Story). Thousand Needles lets you follow a series of continuous attacks with a final strike without having to knock down your enemy first. - The damage of the final strike depends on the number of earlier attacks. Perform your final strike before all of your stamina is consumed to maximize the attack. - If it is used until you have 0 stamina, you will be unable to perform a final strike and will be vulnerable to attacks from an enemy. Smash: Thousand
Needles Rank: A Increases damage by 12%.
Increases chance of knocking down opponents by 7%. AP Req: 180 Lv. Req: 20 Complete Skill: Thousand Needles (Story). Thousand Needles lets you follow a series of continuous attacks with a final strike without having to knock down your enemy first. - The damage of the final strike depends on the number of earlier attacks. Perform your final strike before all of your stamina is consumed to maximize the attack. - If it is used until you have 0 stamina, you will be unable to perform a final strike and will be vulnerable to attacks from an enemy. Smash: Thousand
Needles Rank: 9 Increases damage by 16%.
Increases chance of knocking down opponents by 10%. AP Req: 210 Lv. Req: 30 Complete Skill: Thousand Needles (Story). Thousand Needles lets you follow a series of continuous attacks with a final strike without having to knock down your enemy first. - The damage of the final strike depends on the number of earlier attacks. Perform your final strike before all of your stamina is consumed to maximize the attack. - If it is used until you have 0 stamina, you will be unable to perform a final strike and will be vulnerable to attacks from an enemy. Smash: Thousand
Needles Rank: 8 Increases damage by 19%.
Increases chance of knocking down opponents by 11%. AP Req: 240 Lv. Req: 36 Complete Skill: Thousand Needles (Story). Thousand Needles lets you follow a series of continuous attacks with a final strike without having to knock down your enemy first. - The damage of the final strike depends on the number of earlier attacks. Perform your final strike before all of your stamina is consumed to maximize the attack. - If it is used until you have 0 stamina, you will be unable to perform a final strike and will be vulnerable to attacks from an enemy. Smash: Thousand
Needles Rank: 7 Increases damage by 22%.
Increases chance of knocking down opponents by 12%. AP Req: 270 Lv. Req: 42 Complete Skill: Thousand Needles (Story). Thousand Needles lets you follow a series of continuous attacks with a final strike without having to knock down your enemy first. - The damage of the final strike depends on the number of earlier attacks. Perform your final strike before all of your stamina is consumed to maximize the attack. - If it is used until you have 0 stamina, you will be unable to perform a final strike and will be vulnerable to attacks from an enemy. Smash: Thousand
Needles Rank: 6 Increases damage by 27%. Increases chance of knocking down opponents by 15%. AP Req: 300 Lv. Req: 48 Complete Skill: Thousand Needles (Story). Thousand Needles lets you follow a series of continuous attacks with a final strike without having to knock down your enemy first. - The damage of the final strike depends on the number of earlier attacks. Perform your final strike before all of your stamina is consumed to maximize the attack. - If it is used until you have 0 stamina, you will be unable to perform a final strike and will be vulnerable to attacks from an enemy. | ||
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Windmill Rank: F Increases damage by
0%.
Increases chance of knocking down opponents by 0%. AP Req: 0 Lv. Req: 1 Reach level 30 and complete Skill: Windmill (Story). Performs a rotation attack. - Can be used after recovering from being knocked down. Windmill Rank: E Increases damage by
10%.
Increases chance of knocking down opponents by 3%. AP Req: 30 Lv. Req: 1 Reach level 30 and complete Skill: Windmill (Story). Performs a rotation attack. - Can be used after recovering from being knocked down. Windmill Rank: D Increases damage by
12%.
Increases chance of knocking down opponents by 4%. AP Req: 90 Lv. Req: 1 Reach level 30 and complete Skill: Windmill (Story). Performs a rotation attack. - Can be used after recovering from being knocked down. Windmill Rank: C Increases damage by
14%.
Increases chance of knocking down opponents by 5%. AP Req: 120 Lv. Req: 1 Reach level 30 and complete Skill: Windmill (Story). Performs a rotation attack. - Can be used after recovering from being knocked down. Windmill Rank: B Increases damage by
16%.
Increases chance of knocking down opponents by 6%. AP Req: 150 Lv. Req: 1 Reach level 30 and complete Skill: Windmill (Story). Performs a rotation attack. - Can be used after recovering from being knocked down. Windmill Rank: A Increases damage by
18%.
Increases chance of knocking down opponents by 7%. AP Req: 180 Lv. Req: 20 Reach level 30 and complete Skill: Windmill (Story). Performs a rotation attack. - Can be used after recovering from being knocked down. Windmill Rank: 9 Increases damage by
22%.
Increases chance of knocking down opponents by 10%. AP Req: 210 Lv. Req: 30 Reach level 30 and complete Skill: Windmill (Story). Performs a rotation attack. - Can be used after recovering from being knocked down. Windmill Rank: 8 Increases damage by
25%.
Increases chance of knocking down opponents by 11%. AP Req: 240 Lv. Req: 36 Reach level 30 and complete Skill: Windmill (Story). Performs a rotation attack. - Can be used after recovering from being knocked down. Windmill Rank: 7 Increases damage by
28%.
Increases chance of knocking down opponents by 12%. AP Req: 270 Lv. Req: 42 Reach level 30 and complete Skill: Windmill (Story). Performs a rotation attack. - Can be used after recovering from being knocked down. Windmill Rank: 6 Increases damage by
33%. Increases chance of knocking down opponents by 15%. AP Req: 300 Lv. Req: 48 Reach level 30 and complete Skill: Windmill (Story). Performs a rotation attack. - Can be used after recovering from being knocked down. | ||
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Stone Skin Rank: F When your armor is damaged or
broken, base DEF increases by 10. AP Req: 0
Lv. Req: 1 Defense Mastery Rank D
above. Reach level 26 and purchase the skill book from Ceara for 13,200
gold. Stone Skin increases your base DEF when your
armor is damaged or broken. - Increases defense
when armor is damage or broken, it will not take effect if armor is in perfect
condition.
- Each Armor has its own Stone Skin bonus, meaning that if you have rank 6 stone skin (+100 bonus) and 3 of your armor is broken, you will gain +300 defense. - Not wearing any equipment will not give the bonus. Stone Skin Rank: E When your armor is damaged or
broken, base DEF increases by 20. AP Req: 30
Lv. Req: 1 Defense Mastery Rank D
above. Reach level 26 and purchase the skill book from Ceara for 13,200
gold. Stone Skin increases your base DEF when your
armor is damaged or broken. - Increases defense
when armor is damage or broken, it will not take effect if armor is in perfect
condition.
- Each Armor has its own Stone Skin bonus, meaning that if you have rank 6 stone skin (+100 bonus) and 3 of your armor is broken, you will gain +300 defense. - Not wearing any equipment will not give the bonus. Stone Skin Rank: D When your armor is damaged or
broken, base DEF increases by 30. AP Req: 50
Lv. Req: 1 Defense Mastery Rank D
above. Reach level 26 and purchase the skill book from Ceara for 13,200
gold. Stone Skin increases your base DEF when your
armor is damaged or broken. - Increases defense
when armor is damage or broken, it will not take effect if armor is in perfect
condition.
- Each Armor has its own Stone Skin bonus, meaning that if you have rank 6 stone skin (+100 bonus) and 3 of your armor is broken, you will gain +300 defense. - Not wearing any equipment will not give the bonus. Stone Skin Rank: C When your armor is damaged or
broken, base DEF increases by 40. AP Req: 70
Lv. Req: 1 Defense Mastery Rank D
above. Reach level 26 and purchase the skill book from Ceara for 13,200
gold. Stone Skin increases your base DEF when your
armor is damaged or broken. - Increases defense
when armor is damage or broken, it will not take effect if armor is in perfect
condition.
- Each Armor has its own Stone Skin bonus, meaning that if you have rank 6 stone skin (+100 bonus) and 3 of your armor is broken, you will gain +300 defense. - Not wearing any equipment will not give the bonus. Stone Skin Rank: B When your armor is damaged or
broken, base DEF increases by 50. AP Req: 90
Lv. Req: 1 Defense Mastery Rank D
above. Reach level 26 and purchase the skill book from Ceara for 13,200
gold. Stone Skin increases your base DEF when your
armor is damaged or broken. - Increases defense
when armor is damage or broken, it will not take effect if armor is in perfect
condition.
- Each Armor has its own Stone Skin bonus, meaning that if you have rank 6 stone skin (+100 bonus) and 3 of your armor is broken, you will gain +300 defense. - Not wearing any equipment will not give the bonus. Stone Skin Rank: A When your armor is damaged or
broken, base DEF increases by 60. AP Req: 110
Lv. Req: 20 Defense Mastery Rank D
above. Reach level 26 and purchase the skill book from Ceara for 13,200
gold. Stone Skin increases your base DEF when your
armor is damaged or broken. - Increases defense
when armor is damage or broken, it will not take effect if armor is in perfect
condition.
- Each Armor has its own Stone Skin bonus, meaning that if you have rank 6 stone skin (+100 bonus) and 3 of your armor is broken, you will gain +300 defense. - Not wearing any equipment will not give the bonus. Stone Skin Rank: 9 When your armor is damaged or
broken, base DEF increases by 70. AP Req: 130
Lv. Req: 30 Defense Mastery Rank D
above. Reach level 26 and purchase the skill book from Ceara for 13,200
gold. Stone Skin increases your base DEF when your
armor is damaged or broken. - Increases defense
when armor is damage or broken, it will not take effect if armor is in perfect
condition.
- Each Armor has its own Stone Skin bonus, meaning that if you have rank 6 stone skin (+100 bonus) and 3 of your armor is broken, you will gain +300 defense. - Not wearing any equipment will not give the bonus. Stone Skin Rank: 8 When your armor is damaged or
broken, base DEF increases by 80. AP Req: 150
Lv. Req: 36 Defense Mastery Rank D
above. Reach level 26 and purchase the skill book from Ceara for 13,200
gold. Stone Skin increases your base DEF when your
armor is damaged or broken. - Increases defense
when armor is damage or broken, it will not take effect if armor is in perfect
condition.
- Each Armor has its own Stone Skin bonus, meaning that if you have rank 6 stone skin (+100 bonus) and 3 of your armor is broken, you will gain +300 defense. - Not wearing any equipment will not give the bonus. Stone Skin Rank: 7 When your armor is damaged or
broken, base DEF increases by 90. AP Req: 170
Lv. Req: 42 Defense Mastery Rank D
above. Reach level 26 and purchase the skill book from Ceara for 13,200
gold. Stone Skin increases your base DEF when your
armor is damaged or broken. - Increases defense
when armor is damage or broken, it will not take effect if armor is in perfect
condition.
- Each Armor has its own Stone Skin bonus, meaning that if you have rank 6 stone skin (+100 bonus) and 3 of your armor is broken, you will gain +300 defense. - Not wearing any equipment will not give the bonus. Stone Skin Rank: 6 When your armor is damaged or
broken, base DEF increases by 100. AP Req: 190
Lv. Req: 48 Defense Mastery Rank D
above. Reach level 26 and purchase the skill book from Ceara for 13,200
gold. Stone Skin increases your base DEF when your
armor is damaged or broken. - Increases defense
when armor is damage or broken, it will not take effect if armor is in perfect
condition. - Each Armor has its own Stone Skin bonus, meaning that if you have rank 6 stone skin (+100 bonus) and 3 of your armor is broken, you will gain +300 defense. - Not wearing any equipment will not give the bonus. | ||
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XE Skills (Lann) Rank: F Damage increases by
1%.
Chance to knock down enemy increases 1%. AP Req: 0 Lv. Req: 1 Acquired upon character creation (XE Server only). Fast and powerful blows to nearby enemies. - Consumes 20% of user HP. - Cannot be used if HP is less than 20%. - Can be used even while receiving damage. - XE Moves varies when used at the end of four different sequences. XE Skills (Lann)
Rank: E Damage increases by
3%.
Chance to knock down enemy increases 3%. AP Req: 30 Lv. Req: 1 Acquired upon character creation (XE Server only). Fast and powerful blows to nearby enemies. - Consumes 20% of user HP. - Cannot be used if HP is less than 20%. - Can be used even while receiving damage. - XE Moves varies when used at the end of four different sequences. XE Skills (Lann)
Rank: D Damage increases by
5%.
Chance to knock down enemy increases 5%. AP Req: 60 Lv. Req: 1 Acquired upon character creation (XE Server only). Fast and powerful blows to nearby enemies. - Consumes 20% of user HP. - Cannot be used if HP is less than 20%. - Can be used even while receiving damage. - XE Moves varies when used at the end of four different sequences. XE Skills (Lann)
Rank: C Damage increases by
7%.
Chance to knock down enemy increases 7%. AP Req: 130 Lv. Req: 1 Acquired upon character creation (XE Server only). Fast and powerful blows to nearby enemies. - Consumes 20% of user HP. - Cannot be used if HP is less than 20%. - Can be used even while receiving damage. - XE Moves varies when used at the end of four different sequences. XE Skills (Lann)
Rank: B Damage increases by
9%.
Chance to knock down enemy increases 9%. AP Req: 180 Lv. Req: 1 Acquired upon character creation (XE Server only). Fast and powerful blows to nearby enemies. - Consumes 20% of user HP. - Cannot be used if HP is less than 20%. - Can be used even while receiving damage. - XE Moves varies when used at the end of four different sequences. XE Skills (Lann)
Rank: A Damage increases by
11%. Chance to knock down enemy increases 11%. AP Req: 210 Lv. Req: 20 Acquired upon character creation (XE Server only). Fast and powerful blows to nearby enemies. - Consumes 20% of user HP. - Cannot be used if HP is less than 20%. - Can be used even while receiving damage. - XE Moves varies when used at the end of four different sequences. | ||
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Agility Mastery Rank: F Increases dexterity by 10
points. AP Req: 0 Lv. Req:
1 Reach level 22 and purchase the skill book from
Ceara for 10,800 gold. Boosts dexterity for each
rank increase.
Agility Mastery
Rank: E Increases dexterity by
27 points. AP Req: 30 Lv.
Req: 1 Reach level 22 and purchase the skill book from
Ceara for 10,800 gold. Boosts dexterity for each
rank increase.
Agility Mastery
Rank: D Increases dexterity by
61 points. AP Req: 130 Lv.
Req: 1 Reach level 22 and purchase the skill book from
Ceara for 10,800 gold. Boosts dexterity for each
rank increase.
Agility Mastery
Rank: C Increases dexterity by
95 points. AP Req: 170 Lv.
Req: 1 Reach level 22 and purchase the skill book from
Ceara for 10,800 gold. Boosts dexterity for each
rank increase.
Agility Mastery
Rank: B Increases dexterity by
129 points. AP Req: 210 Lv.
Req: 1 Reach level 22 and purchase the skill book from
Ceara for 10,800 gold. Boosts dexterity for each
rank increase.
Agility Mastery
Rank: A Increases dexterity by
163 points. AP Req: 250 Lv.
Req: 20 Reach level 22 and purchase the skill book
from Ceara for 10,800 gold. Boosts dexterity for
each rank increase. | ||
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Intelligence Mastery
Rank: F Increases intelligence
by 10 points. AP Req: 0 Lv.
Req: 1 Reach level 14 and purchase the skill book from
Ceara for 6,000 gold. Boosts intelligence for each
rank increase. Raises the Intelligence of the
character. This stat is permanent and will stay, regardless whether or not the
player is equip with anything.
Intelligence
Mastery Rank: E Increases intelligence by 27 points. AP
Req: 30 Lv. Req: 1 Reach
level 14 and purchase the skill book from Ceara for 6,000 gold. Boosts intelligence for each rank increase. Raises the Intelligence of the character. This stat is
permanent and will stay, regardless whether or not the player is equip with
anything.
Intelligence
Mastery Rank: D Increases intelligence by 61 points. AP
Req: 130 Lv. Req: 1 Reach
level 14 and purchase the skill book from Ceara for 6,000 gold. Boosts intelligence for each rank increase. Raises the Intelligence of the character. This stat is
permanent and will stay, regardless whether or not the player is equip with
anything.
Intelligence
Mastery Rank: C Increases intelligence by 95 points. AP
Req: 170 Lv. Req: 1 Reach
level 14 and purchase the skill book from Ceara for 6,000 gold. Boosts intelligence for each rank increase. Raises the Intelligence of the character. This stat is
permanent and will stay, regardless whether or not the player is equip with
anything.
Intelligence
Mastery Rank: B Increases intelligence by 129 points. AP Req: 210 Lv. Req: 1 Reach level 14 and purchase the skill book from Ceara for 6,000
gold. Boosts intelligence for each rank
increase. Raises the Intelligence of the
character. This stat is permanent and will stay, regardless whether or not the
player is equip with anything.
Intelligence
Mastery Rank: A Increases intelligence by 163 points. AP Req: 250 Lv. Req: 20 Reach level 14 and purchase the skill book from Ceara for 6,000
gold. Boosts intelligence for each rank
increase. Raises the Intelligence of the
character. This stat is permanent and will stay, regardless whether or not the
player is equip with anything. | ||
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Meditation Rank: F Time until next AP gain
reduced by 90 seconds
(Cooldown: 58 minutes, 15 seconds) AP Req: 0 Lv. Req: 1 Reach level 2 and complete Tieve's Gift to obtain. Meditation is a skill that reduces the amount of time it takes to gain an ability point from the AP countdown timer. The rate of AP gain from Meditation is affected by skill rank and the Intelligence stat. Each rank of Meditation decreases the cooldown by a set number of seconds. Int reduces the cooldown by 1 second per 7 int. Meditation Rank: E Time until next AP gain
reduced by 180 seconds
(Cooldown: 56 minutes, 45 seconds) AP Req: 120 Lv. Req: 1 Reach level 2 and complete Tieve's Gift to obtain. Meditation is a skill that reduces the amount of time it takes to gain an ability point from the AP countdown timer. The rate of AP gain from Meditation is affected by skill rank and the Intelligence stat. Each rank of Meditation decreases the cooldown by a set number of seconds. Int reduces the cooldown by 1 second per 7 int. Meditation Rank: D Time until next AP gain
reduced by 270 seconds
(Cooldown: 55 minutes, 15 seconds) AP Req: 230 Lv. Req: 1 Reach level 2 and complete Tieve's Gift to obtain. Meditation is a skill that reduces the amount of time it takes to gain an ability point from the AP countdown timer. The rate of AP gain from Meditation is affected by skill rank and the Intelligence stat. Each rank of Meditation decreases the cooldown by a set number of seconds. Int reduces the cooldown by 1 second per 7 int. Meditation Rank: C Time until next AP gain
reduced by 360 seconds
(Cooldown: 53 minutes, 45 seconds) AP Req: 295 Lv. Req: 1 Reach level 2 and complete Tieve's Gift to obtain. Meditation is a skill that reduces the amount of time it takes to gain an ability point from the AP countdown timer. The rate of AP gain from Meditation is affected by skill rank and the Intelligence stat. Each rank of Meditation decreases the cooldown by a set number of seconds. Int reduces the cooldown by 1 second per 7 int. Meditation Rank: B Time until next AP gain
reduced by 450 seconds
(Cooldown: 52 minutes, 15 seconds) AP Req: 360 Lv. Req: 1 Reach level 2 and complete Tieve's Gift to obtain. Meditation is a skill that reduces the amount of time it takes to gain an ability point from the AP countdown timer. The rate of AP gain from Meditation is affected by skill rank and the Intelligence stat. Each rank of Meditation decreases the cooldown by a set number of seconds. Int reduces the cooldown by 1 second per 7 int. Meditation Rank: A Time until next AP gain
reduced by 540 seconds (Cooldown: 50 minutes, 45 seconds) AP Req: 425 Lv. Req: 20 Reach level 2 and complete Tieve's Gift to obtain. Meditation is a skill that reduces the amount of time it takes to gain an ability point from the AP countdown timer. The rate of AP gain from Meditation is affected by skill rank and the Intelligence stat. Each rank of Meditation decreases the cooldown by a set number of seconds. Int reduces the cooldown by 1 second per 7 int. | ||
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Strength Mastery Rank: F Increases strength by 10
points. AP Req: 0 Lv. Req:
1 Reach level 14 and purchase the skill book from
Ceara for 6,000 gold Boosts strength for each rank
increase. Raises the Strength of the character.
This stat is permanent and will stay, regardless whether or not the player is
equip with anything.
Strength Mastery
Rank: E Increases strength by
27 points. AP Req: 90 Lv.
Req: 1 Reach level 14 and purchase the skill book from
Ceara for 6,000 gold Boosts strength for each rank
increase. Raises the Strength of the character.
This stat is permanent and will stay, regardless whether or not the player is
equip with anything.
Strength Mastery
Rank: D Increases strength by
61 points. AP Req: 170 Lv.
Req: 1 Reach level 14 and purchase the skill book from
Ceara for 6,000 gold Boosts strength for each rank
increase. Raises the Strength of the character.
This stat is permanent and will stay, regardless whether or not the player is
equip with anything.
Strength Mastery
Rank: C Increases strength by
95 points. AP Req: 220 Lv.
Req: 1 Reach level 14 and purchase the skill book from
Ceara for 6,000 gold Boosts strength for each rank
increase. Raises the Strength of the character.
This stat is permanent and will stay, regardless whether or not the player is
equip with anything.
Strength Mastery
Rank: B Increases strength by
129 points. AP Req: 270 Lv.
Req: 1 Reach level 14 and purchase the skill book from
Ceara for 6,000 gold Boosts strength for each rank
increase. Raises the Strength of the character.
This stat is permanent and will stay, regardless whether or not the player is
equip with anything.
Strength Mastery
Rank: A Increases strength by
163 points. AP Req: 320 Lv.
Req: 20 Reach level 14 and purchase the skill book
from Ceara for 6,000 gold Boosts strength for each
rank increase. Raises the Strength of the
character. This stat is permanent and will stay, regardless whether or not the
player is equip with anything. | ||
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Willpower Mastery Rank: F Increases will by 10
points. AP Req: 0 Lv. Req:
1 Reach level 22 and purchase the skill book from
Ceara for 10,800 gold. Boosts will for each rank
increase.
Willpower Mastery
Rank: E Increases will by 27
points. AP Req: 30 Lv. Req:
1 Reach level 22 and purchase the skill book from
Ceara for 10,800 gold. Boosts will for each rank
increase.
Willpower Mastery
Rank: D Increases will by 61
points. AP Req: 130 Lv. Req:
1 Reach level 22 and purchase the skill book from
Ceara for 10,800 gold. Boosts will for each rank
increase.
Willpower Mastery
Rank: C Increases will by 95
points. AP Req: 170 Lv. Req:
1 Reach level 22 and purchase the skill book from
Ceara for 10,800 gold. Boosts will for each rank
increase.
Willpower Mastery
Rank: B Increases will by 129
points. AP Req: 210 Lv. Req:
1 Reach level 22 and purchase the skill book from
Ceara for 10,800 gold. Boosts will for each rank
increase.
Willpower Mastery
Rank: A Increases will by 163
points. AP Req: 250 Lv. Req:
20 Reach level 22 and purchase the skill book from
Ceara for 10,800 gold. Boosts will for each rank
increase. | ||
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Campfire Rank: F Healing:10/3 sec while
seated
Attack +100 Magic Attack +100 Armor regeneration +12/2 seconds AP Req: 0 Lv. Req: 1 Reach 15 and complete the story Nemesis to get. Allows player to make a campfire to restore HP and gain buffs. - Restores HP over time while sitting down. - Gain buffs after sitting for a period of time. Buffs will be lost if incapacitated in battle. - Must put two wood sources on campfire after it has been set. - Assign to a quick slot and use in dungeon. - Highest rank Campfire buffs will replace lower rank Campfire buffs. Buffs cannot be gained multiple times from the same campfire. Buffs will last 570 seconds plus 30 seconds per rank. Campfire Rank: E Healing:12/3 sec while
seated
Attack +125 Magic Attack +125 Armor regeneration +24/2 seconds AP Req: 30 Lv. Req: 1 Reach 15 and complete the story Nemesis to get. Allows player to make a campfire to restore HP and gain buffs. - Restores HP over time while sitting down. - Gain buffs after sitting for a period of time. Buffs will be lost if incapacitated in battle. - Must put two wood sources on campfire after it has been set. - Assign to a quick slot and use in dungeon. - Highest rank Campfire buffs will replace lower rank Campfire buffs. Buffs cannot be gained multiple times from the same campfire. Buffs will last 570 seconds plus 30 seconds per rank. Campfire Rank: D Healing:14/3 sec while
seated
Attack +150 Magic Attack +150 Armor regeneration +32/2 seconds AP Req: 50 Lv. Req: 1 Reach 15 and complete the story Nemesis to get. Allows player to make a campfire to restore HP and gain buffs. - Restores HP over time while sitting down. - Gain buffs after sitting for a period of time. Buffs will be lost if incapacitated in battle. - Must put two wood sources on campfire after it has been set. - Assign to a quick slot and use in dungeon. - Highest rank Campfire buffs will replace lower rank Campfire buffs. Buffs cannot be gained multiple times from the same campfire. Buffs will last 570 seconds plus 30 seconds per rank. Campfire Rank: C Healing:16/3 sec while
seated
Attack +175 Magic Attack +175 Armor regeneration +40/2 seconds AP Req: 70 Lv. Req: 1 Reach 15 and complete the story Nemesis to get. Allows player to make a campfire to restore HP and gain buffs. - Restores HP over time while sitting down. - Gain buffs after sitting for a period of time. Buffs will be lost if incapacitated in battle. - Must put two wood sources on campfire after it has been set. - Assign to a quick slot and use in dungeon. - Highest rank Campfire buffs will replace lower rank Campfire buffs. Buffs cannot be gained multiple times from the same campfire. Buffs will last 570 seconds plus 30 seconds per rank. Campfire Rank: B Healing:18/3 sec while
seated
Attack +200 Magic Attack +200 Armor regeneration +48/2 seconds AP Req: 90 Lv. Req: 1 Reach 15 and complete the story Nemesis to get. Allows player to make a campfire to restore HP and gain buffs. - Restores HP over time while sitting down. - Gain buffs after sitting for a period of time. Buffs will be lost if incapacitated in battle. - Must put two wood sources on campfire after it has been set. - Assign to a quick slot and use in dungeon. - Highest rank Campfire buffs will replace lower rank Campfire buffs. Buffs cannot be gained multiple times from the same campfire. Buffs will last 570 seconds plus 30 seconds per rank. Campfire Rank: A Healing:20/3 sec while
seated Attack +225 Magic Attack +225 Armor regeneration +56/2 seconds AP Req: 110 Lv. Req: 20 Reach 15 and complete the story Nemesis to get. Allows player to make a campfire to restore HP and gain buffs. - Restores HP over time while sitting down. - Gain buffs after sitting for a period of time. Buffs will be lost if incapacitated in battle. - Must put two wood sources on campfire after it has been set. - Assign to a quick slot and use in dungeon. - Highest rank Campfire buffs will replace lower rank Campfire buffs. Buffs cannot be gained multiple times from the same campfire. Buffs will last 570 seconds plus 30 seconds per rank. | ||
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Combat Respiration Rank: F 2.3/sec increase to
regeneration of Stamina during combat
1.5/sec increase to regeneration of Stamina out of combat AP Req: 0 Lv. Req: 1 Reach level 26 and purchase the skill book from Ceara for 13,200 gold. Combat Respiration increases the stamina recovery rate in and out of combat. Combat Respiration
Rank: E 4.5/sec increase to
regeneration of Stamina during combat
3/sec increase to regeneration of Stamina out of combat AP Req: 30 Lv. Req: 1 Reach level 26 and purchase the skill book from Ceara for 13,200 gold. Combat Respiration increases the stamina recovery rate in and out of combat. Combat Respiration
Rank: D 6.8/sec increase to
regeneration of Stamina during combat
4.5/sec increase to regeneration of Stamina out of combat AP Req: 90 Lv. Req: 1 Reach level 26 and purchase the skill book from Ceara for 13,200 gold. Combat Respiration increases the stamina recovery rate in and out of combat. Combat Respiration
Rank: C 9/sec increase to
regeneration of Stamina during combat
6/sec increase to regeneration of Stamina out of combat AP Req: 120 Lv. Req: 1 Reach level 26 and purchase the skill book from Ceara for 13,200 gold. Combat Respiration increases the stamina recovery rate in and out of combat. Combat Respiration
Rank: B 11.3/sec increase to
regeneration of Stamina during combat
7.5/sec increase to regeneration of Stamina out of combat AP Req: 150 Lv. Req: 1 Reach level 26 and purchase the skill book from Ceara for 13,200 gold. Combat Respiration increases the stamina recovery rate in and out of combat. Combat Respiration
Rank: A 13.5/sec increase to
regeneration of Stamina during combat 9/sec increase to regeneration of Stamina out of combat AP Req: 180 Lv. Req: 20 Reach level 26 and purchase the skill book from Ceara for 13,200 gold. Combat Respiration increases the stamina recovery rate in and out of combat. | ||
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Life Flare Rank: F Chance to survive from a
fatal blow increases by 10%. AP Req: 0 Lv. Req: 1 Battle Will Rank D above.
Reach level 11 and complete Skill: Life Flare (Story). Activates a set rate to prevent you from being disabled.
Life Flare Rank: E Chance to survive from a
fatal blow increases by 15%. AP Req: 30 Lv. Req: 1 Battle Will Rank D above.
Reach level 11 and complete Skill: Life Flare (Story). Activates a set rate to prevent you from being disabled.
Life Flare Rank: D Chance to survive from a
fatal blow increases by 17%. AP Req: 130 Lv. Req: 1 Battle Will Rank D above.
Reach level 11 and complete Skill: Life Flare (Story). Activates a set rate to prevent you from being disabled.
Life Flare Rank: C Chance to survive from a
fatal blow increases by 19%. AP Req: 170 Lv. Req: 1 Battle Will Rank D above.
Reach level 11 and complete Skill: Life Flare (Story). Activates a set rate to prevent you from being disabled.
Life Flare Rank: B Chance to survive from a
fatal blow increases by 21%. AP Req: 210 Lv. Req: 1 Battle Will Rank D above.
Reach level 11 and complete Skill: Life Flare (Story). Activates a set rate to prevent you from being disabled.
Life Flare Rank: A Chance to survive from a
fatal blow increases by 23%. AP Req: 250 Lv. Req: 1 Battle Will Rank D above.
Reach level 11 and complete Skill: Life Flare (Story). Activates a set rate to prevent you from being disabled.
Life Flare Rank: 9 Chance to survive from a
fatal blow increases by 27%. AP Req: 290 Lv. Req: 1 Battle Will Rank D above.
Reach level 11 and complete Skill: Life Flare (Story). Activates a set rate to prevent you from being disabled.
Life Flare Rank: 8 Chance to survive from a
fatal blow increases by 29%. AP Req: 330 Lv. Req: 1 Battle Will Rank D above.
Reach level 11 and complete Skill: Life Flare (Story). Activates a set rate to prevent you from being disabled.
Life Flare Rank: 7 Chance to survive from a
fatal blow increases by 31%. AP Req: 370 Lv. Req: 1 Battle Will Rank D above.
Reach level 11 and complete Skill: Life Flare (Story). Activates a set rate to prevent you from being disabled.
Life Flare Rank: 6 Chance to survive from a
fatal blow increases by 35%. AP Req: 410 Lv. Req: 1 Battle Will Rank D above.
Reach level 11 and complete Skill: Life Flare (Story). Activates a set rate to prevent you from being disabled.
| ||
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HP Potion Proficiency
Rank: F Potions heal 10% more
for 0.17 seconds. AP Req: 0 Lv. Req: 1 Reach level 21 and purchase
the skill book from Ceara for 22,800 gold. Learn
how to effectively use potions. When standing still, there is a higher chance to
heal more hp.
HP Potion
Proficiency Rank: E Potions heal 20% more for 0.17 seconds. AP Req: 30 Lv. Req: 1 Reach level 21 and purchase the skill book from Ceara for 22,800
gold. Learn how to effectively use potions. When
standing still, there is a higher chance to heal more hp.
HP Potion
Proficiency Rank: D Potions heal 25% more for 0.17 seconds. AP Req: 50 Lv. Req: 1 Reach level 21 and purchase the skill book from Ceara for 22,800
gold. Learn how to effectively use potions. When
standing still, there is a higher chance to heal more hp.
HP Potion
Proficiency Rank: C Potions heal 30% more for 0.17 seconds. AP Req: 70 Lv. Req: 1 Reach level 21 and purchase the skill book from Ceara for 22,800
gold. Learn how to effectively use potions. When
standing still, there is a higher chance to heal more hp.
HP Potion
Proficiency Rank: B Potions heal 35% more for 0.17 seconds. AP Req: 90 Lv. Req: 1 Reach level 21 and purchase the skill book from Ceara for 22,800
gold. Learn how to effectively use potions. When
standing still, there is a higher chance to heal more hp.
HP Potion
Proficiency Rank: A Potions heal 40% more for 0.17 seconds. AP Req: 110 Lv. Req: 20 Reach level 21 and purchase the skill book from Ceara for 22,800
gold. Learn how to effectively use potions. When
standing still, there is a higher chance to heal more hp.
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Stamina Mastery Rank: F Increases stamina by 0
points. AP Req: 0 Lv. Req:
1 Combat Respiration Rank D above. Reach level 19 and
purchase the skill book from Ceara for 20,400 gold. Boosts stamina for each rank increase.
Stamina Mastery
Rank: E Increases stamina by 5
points. AP Req: 90 Lv. Req:
1 Combat Respiration Rank D above. Reach level 19 and
purchase the skill book from Ceara for 20,400 gold. Boosts stamina for each rank increase.
Stamina Mastery
Rank: D Increases stamina by 10
points. AP Req: 170 Lv. Req:
1 Combat Respiration Rank D above. Reach level 19 and
purchase the skill book from Ceara for 20,400 gold. Boosts stamina for each rank increase.
Stamina Mastery
Rank: C Increases stamina by 13
points. AP Req: 220 Lv. Req:
1 Combat Respiration Rank D above. Reach level 19 and
purchase the skill book from Ceara for 20,400 gold. Boosts stamina for each rank increase.
Stamina Mastery
Rank: B Increases stamina by 16
points. AP Req: 270 Lv. Req:
1 Combat Respiration Rank D above. Reach level 19 and
purchase the skill book from Ceara for 20,400 gold. Boosts stamina for each rank increase.
Stamina Mastery
Rank: A Increases stamina by 18
points. AP Req: 320 Lv. Req:
20 Combat Respiration Rank D above. Reach level 19 and
purchase the skill book from Ceara for 20,400 gold. Boosts stamina for each rank increase. | ||
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Standing Endurance Rank: F Duration you are knocked down
reduces by 10%.
Time downed when overweight reduces by 2%. AP Req: 0 Lv. Req: 1 Reach level 5 and complete the story Skill: Standing Endurance. Enables the user to recover from being knocked down. Reduces the time knocked down when overweight. Standing Endurance
Rank: E Duration you are
knocked down reduces by 15%.
Time downed when overweight reduces by 4%. AP Req: 30 Lv. Req: 1 Reach level 5 and complete the story Skill: Standing Endurance. Enables the user to recover from being knocked down. Reduces the time knocked down when overweight. Standing Endurance
Rank: D Duration you are
knocked down reduces by 17%.
Time downed when overweight reduces by 6%. AP Req: 50 Lv. Req: 1 Reach level 5 and complete the story Skill: Standing Endurance. Enables the user to recover from being knocked down. Reduces the time knocked down when overweight. Standing Endurance
Rank: C Duration you are
knocked down reduces by 19%.
Time downed when overweight reduces by 8%. AP Req: 70 Lv. Req: 1 Reach level 5 and complete the story Skill: Standing Endurance. Enables the user to recover from being knocked down. Reduces the time knocked down when overweight. Standing Endurance
Rank: B Duration you are
knocked down reduces by 21%.
Time downed when overweight reduces by 10%. AP Req: 90 Lv. Req: 1 Reach level 5 and complete the story Skill: Standing Endurance. Enables the user to recover from being knocked down. Reduces the time knocked down when overweight. Standing Endurance
Rank: A Duration you are
knocked down reduces by 23%.
Time downed when overweight reduces by 12%. AP Req: 110 Lv. Req: 20 Reach level 5 and complete the story Skill: Standing Endurance. Enables the user to recover from being knocked down. Reduces the time knocked down when overweight. Standing Endurance
Rank: 9 Duration you are
knocked down reduces by 27%.
Time downed when overweight reduces by 16%. AP Req: 130 Lv. Req: 30 Reach level 5 and complete the story Skill: Standing Endurance. Enables the user to recover from being knocked down. Reduces the time knocked down when overweight. Standing Endurance
Rank: 8 Duration you are
knocked down reduces by 29%.
Time downed when overweight reduces by 19%. AP Req: 150 Lv. Req: 36 Reach level 5 and complete the story Skill: Standing Endurance. Enables the user to recover from being knocked down. Reduces the time knocked down when overweight. Standing Endurance
Rank: 7 Duration you are
knocked down reduces by 31%.
Time downed when overweight reduces by 22%. AP Req: 170 Lv. Req: 42 Reach level 5 and complete the story Skill: Standing Endurance. Enables the user to recover from being knocked down. Reduces the time knocked down when overweight. Standing Endurance
Rank: 6 Duration you are
knocked down reduces by 35%. Time downed when overweight reduces by 27%. AP Req: 190 Lv. Req: 48 Reach level 5 and complete the story Skill: Standing Endurance. Enables the user to recover from being knocked down. Reduces the time knocked down when overweight. | ||
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Health Mastery Rank: F Increases Maximum health by
20 points. AP Req: 0 Lv. Req:
1 Reach level 15 and purchase the skill book from
Ceara for 15,600 gold. Boosts health for each rank
increase.
Health Mastery
Rank: E Increases Maximum
health by 40 points. AP Req: 90 Lv. Req: 1 Reach level 15 and purchase
the skill book from Ceara for 15,600 gold. Boosts
health for each rank increase.
Health Mastery
Rank: D Increases Maximum
health by 60 points. AP Req: 170 Lv. Req: 1 Reach level 15 and purchase
the skill book from Ceara for 15,600 gold. Boosts
health for each rank increase.
Health Mastery
Rank: C Increases Maximum
health by 80 points. AP Req: 220 Lv. Req: 1 Reach level 15 and purchase
the skill book from Ceara for 15,600 gold. Boosts
health for each rank increase.
Health Mastery
Rank: B Increases Maximum
health by 100 points. AP Req: 270 Lv. Req: 1 Reach level 15 and purchase
the skill book from Ceara for 15,600 gold. Boosts
health for each rank increase.
Health Mastery
Rank: A Increases Maximum
health by 120 points. AP Req: 320 Lv. Req: 20 Reach level 15 and purchase
the skill book from Ceara for 15,600 gold. Boosts
health for each rank increase.
Health Mastery
Rank: 9 Increases Maximum
health by 150 points. AP Req: 370 Lv. Req: 30 Reach level 15 and purchase
the skill book from Ceara for 15,600 gold. Boosts
health for each rank increase.
Health Mastery
Rank: 8 Increases Maximum
health by 170 points. AP Req: 420 Lv. Req: 36 Reach level 15 and purchase
the skill book from Ceara for 15,600 gold. Boosts
health for each rank increase.
Health Mastery
Rank: 7 Increases Maximum
health by 190 points. AP Req: 470 Lv. Req: 42 Reach level 15 and purchase
the skill book from Ceara for 15,600 gold. Boosts
health for each rank increase.
Health Mastery
Rank: 6 Increases Maximum
health by 230 points. AP Req: 520 Lv. Req: 48 Reach level 15 and purchase
the skill book from Ceara for 15,600 gold. Boosts
health for each rank increase. | ||
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Cloth Armor Proficiency
Rank: F Increases def by 0 when
wearing cloth armor.
Decreases the weight of cloth armor by 2 stones. Increases the max durability of equipped cloth armor by 10%. Allows you to equip higher level cloth armor. AP Req: 0 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Cloth Armor. Reduces weight of Cloth Armor. Increases max durability of Cloth Armor. Allows you to equip higher level Cloth Armor. - The DEF bonus is applied once per piece of armor equipped. Cloth Armor
Proficiency Rank: E Increases def by 32 when wearing cloth armor.
Decreases the weight of cloth armor by 4 stones. Increases the max durability of equipped cloth armor by 20%. Allows you to equip higher level cloth armor. AP Req: 0 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Cloth Armor. Reduces weight of Cloth Armor. Increases max durability of Cloth Armor. Allows you to equip higher level Cloth Armor. - The DEF bonus is applied once per piece of armor equipped. Cloth Armor
Proficiency Rank: D Increases def by 40 when wearing cloth armor.
Decreases the weight of cloth armor by 6 stones. Increases the max durability of equipped cloth armor by 30%. Allows you to equip higher level cloth armor. AP Req: 0 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Cloth Armor. Reduces weight of Cloth Armor. Increases max durability of Cloth Armor. Allows you to equip higher level Cloth Armor. - The DEF bonus is applied once per piece of armor equipped. Cloth Armor
Proficiency Rank: C Increases def by 48 when wearing cloth armor.
Decreases the weight of cloth armor by 8 stones. Increases the max durability of equipped cloth armor by 40%. Allows you to equip higher level cloth armor. AP Req: 0 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Cloth Armor. Reduces weight of Cloth Armor. Increases max durability of Cloth Armor. Allows you to equip higher level Cloth Armor. - The DEF bonus is applied once per piece of armor equipped. Cloth Armor
Proficiency Rank: B Increases def by 56 when wearing cloth armor.
Decreases the weight of cloth armor by 10 stones. Increases the max durability of equipped cloth armor by 50%. Allows you to equip higher level cloth armor. AP Req: 0 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Cloth Armor. Reduces weight of Cloth Armor. Increases max durability of Cloth Armor. Allows you to equip higher level Cloth Armor. - The DEF bonus is applied once per piece of armor equipped. Cloth Armor
Proficiency Rank: A Increases def by 64 when wearing cloth armor.
Decreases the weight of cloth armor by 12 stones. Increases the max durability of equipped cloth armor by 60%. Allows you to equip higher level cloth armor. AP Req: 0 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Cloth Armor. Reduces weight of Cloth Armor. Increases max durability of Cloth Armor. Allows you to equip higher level Cloth Armor. - The DEF bonus is applied once per piece of armor equipped. Cloth Armor
Proficiency Rank: 9 Increases def by 80 when wearing cloth armor.
Decreases the weight of cloth armor by 16 stones. Increases the max durability of equipped cloth armor by 80%. Allows you to equip higher level cloth armor. AP Req: 0 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Cloth Armor. Reduces weight of Cloth Armor. Increases max durability of Cloth Armor. Allows you to equip higher level Cloth Armor. - The DEF bonus is applied once per piece of armor equipped. Cloth Armor
Proficiency Rank: 8 Increases def by 92 when wearing cloth armor.
Decreases the weight of cloth armor by 19 stones. Increases the max durability of equipped cloth armor by 90%. Allows you to equip higher level cloth armor. AP Req: 0 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Cloth Armor. Reduces weight of Cloth Armor. Increases max durability of Cloth Armor. Allows you to equip higher level Cloth Armor. - The DEF bonus is applied once per piece of armor equipped. Cloth Armor
Proficiency Rank: 7 Increases def by 104 when wearing cloth armor.
Decreases the weight of cloth armor by 22 stones. Increases the max durability of equipped cloth armor by 100%. Allows you to equip higher level cloth armor. AP Req: 0 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Cloth Armor. Reduces weight of Cloth Armor. Increases max durability of Cloth Armor. Allows you to equip higher level Cloth Armor. - The DEF bonus is applied once per piece of armor equipped. Cloth Armor
Proficiency Rank: 6 Increases def by 124 when wearing cloth armor. Decreases the weight of cloth armor by 27 stones. Increases the max durability of equipped cloth armor by 120%. Allows you to equip higher level cloth armor. AP Req: 0 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Cloth Armor. Reduces weight of Cloth Armor. Increases max durability of Cloth Armor. Allows you to equip higher level Cloth Armor. - The DEF bonus is applied once per piece of armor equipped. | ||
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Light Armor Proficiency
Rank: F Increases def by 0 when
wearing Light armor.
Decreases the weight of Light armor by 2 stones. Increases the max durability of equipped Light armor by 10%. Allows you to equip higher level Light armor. AP Req: 0 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Light Armor. Reduces weight of Light Armor. Increases max durability of Light Armor. Allows you to equip higher level Light Armor. - The DEF bonus is applied once per piece of armor equipped. Light Armor
Proficiency Rank: E Increases def by 37 when wearing Light armor.
Decreases the weight of Light armor by 4 stones. Increases the max durability of equipped Light armor by 20%. Allows you to equip higher level Light armor. AP Req: 30 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Light Armor. Reduces weight of Light Armor. Increases max durability of Light Armor. Allows you to equip higher level Light Armor. - The DEF bonus is applied once per piece of armor equipped. Light Armor
Proficiency Rank: D Increases def by 46 when wearing Light armor.
Decreases the weight of Light armor by 6 stones. Increases the max durability of equipped Light armor by 30%. Allows you to equip higher level Light armor. AP Req: 90 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Light Armor. Reduces weight of Light Armor. Increases max durability of Light Armor. Allows you to equip higher level Light Armor. - The DEF bonus is applied once per piece of armor equipped. Light Armor
Proficiency Rank: C Increases def by 55 when wearing Light armor.
Decreases the weight of Light armor by 8 stones. Increases the max durability of equipped Light armor by 40%. Allows you to equip higher level Light armor. AP Req: 120 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Light Armor. Reduces weight of Light Armor. Increases max durability of Light Armor. Allows you to equip higher level Light Armor. - The DEF bonus is applied once per piece of armor equipped. Light Armor
Proficiency Rank: B Increases def by 64 when wearing Light armor.
Decreases the weight of Light armor by 10 stones. Increases the max durability of equipped Light armor by 50%. Allows you to equip higher level Light armor. AP Req: 150 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Light Armor. Reduces weight of Light Armor. Increases max durability of Light Armor. Allows you to equip higher level Light Armor. - The DEF bonus is applied once per piece of armor equipped. Light Armor
Proficiency Rank: A Increases def by 74 when wearing Light armor.
Decreases the weight of Light armor by 12 stones. Increases the max durability of equipped Light armor by 60%. Allows you to equip higher level Light armor. AP Req: 180 Lv. Req: 20 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Light Armor. Reduces weight of Light Armor. Increases max durability of Light Armor. Allows you to equip higher level Light Armor. - The DEF bonus is applied once per piece of armor equipped. Light Armor
Proficiency Rank: 9 Increases def by 92 when wearing Light armor.
Decreases the weight of Light armor by 16 stones. Increases the max durability of equipped Light armor by 80%. Allows you to equip higher level Light armor. AP Req: 360 Lv. Req: 30 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Light Armor. Reduces weight of Light Armor. Increases max durability of Light Armor. Allows you to equip higher level Light Armor. - The DEF bonus is applied once per piece of armor equipped. Light Armor
Proficiency Rank: 8 Increases def by 106 when wearing Light armor.
Decreases the weight of Light armor by 19 stones. Increases the max durability of equipped Light armor by 90%. Allows you to equip higher level Light armor. AP Req: 540 Lv. Req: 36 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Light Armor. Reduces weight of Light Armor. Increases max durability of Light Armor. Allows you to equip higher level Light Armor. - The DEF bonus is applied once per piece of armor equipped. Light Armor
Proficiency Rank: 7 Increases def by 120 when wearing Light armor.
Decreases the weight of Light armor by 22 stones. Increases the max durability of equipped Light armor by 100%. Allows you to equip higher level Light armor. AP Req: 720 Lv. Req: 42 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Light Armor. Reduces weight of Light Armor. Increases max durability of Light Armor. Allows you to equip higher level Light Armor. - The DEF bonus is applied once per piece of armor equipped. Light Armor
Proficiency Rank: 6 Increases def by 143 when wearing Light armor. Decreases the weight of Light armor by 27 stones. Increases the max durability of equipped Light armor by 120%. Allows you to equip higher level Light armor. AP Req: 900 Lv. Req: 48 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Light Armor. Reduces weight of Light Armor. Increases max durability of Light Armor. Allows you to equip higher level Light Armor. - The DEF bonus is applied once per piece of armor equipped. | ||
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Heavy Armor Proficiency
Rank: F Increases def by 0 when
wearing Heavy armor.
Decreases the weight of Heavy armor by 2 stones. Increases the max durability of equipped Heavy armor by 10%. Allows you to equip higher level Heavy armor. AP Req: 0 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Heavy Armor. Reduces weight of Heavy Armor. Increases max durability of Heavy Armor. Allows you to equip higher level Heavy Armor. - The DEF bonus is applied once per piece of armor equipped. Heavy Armor
Proficiency Rank: E Increases def by 41 when wearing Heavy armor.
Decreases the weight of Heavy armor by 4 stones. Increases the max durability of equipped Heavy armor by 20%. Allows you to equip higher level Heavy armor. AP Req: 30 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Heavy Armor. Reduces weight of Heavy Armor. Increases max durability of Heavy Armor. Allows you to equip higher level Heavy Armor. - The DEF bonus is applied once per piece of armor equipped. Heavy Armor
Proficiency Rank: D Increases def by 51 when wearing Heavy armor.
Decreases the weight of Heavy armor by 6 stones. Increases the max durability of equipped Heavy armor by 30%. Allows you to equip higher level Heavy armor. AP Req: 90 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Heavy Armor. Reduces weight of Heavy Armor. Increases max durability of Heavy Armor. Allows you to equip higher level Heavy Armor. - The DEF bonus is applied once per piece of armor equipped. Heavy Armor
Proficiency Rank: C Increases def by 61 when wearing Heavy armor.
Decreases the weight of Heavy armor by 8 stones. Increases the max durability of equipped Heavy armor by 40%. Allows you to equip higher level Heavy armor. AP Req: 120 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Heavy Armor. Reduces weight of Heavy Armor. Increases max durability of Heavy Armor. Allows you to equip higher level Heavy Armor. - The DEF bonus is applied once per piece of armor equipped. Heavy Armor
Proficiency Rank: B Increases def by 72 when wearing Heavy armor.
Decreases the weight of Heavy armor by 10 stones. Increases the max durability of equipped Heavy armor by 50%. Allows you to equip higher level Heavy armor. AP Req: 150 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Heavy Armor. Reduces weight of Heavy Armor. Increases max durability of Heavy Armor. Allows you to equip higher level Heavy Armor. - The DEF bonus is applied once per piece of armor equipped. Heavy Armor
Proficiency Rank: A Increases def by 82 when wearing Heavy armor.
Decreases the weight of Heavy armor by 12 stones. Increases the max durability of equipped Heavy armor by 60%. Allows you to equip higher level Heavy armor. AP Req: 180 Lv. Req: 20 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Heavy Armor. Reduces weight of Heavy Armor. Increases max durability of Heavy Armor. Allows you to equip higher level Heavy Armor. - The DEF bonus is applied once per piece of armor equipped. Heavy Armor
Proficiency Rank: 9 Increases def by 102 when wearing Heavy armor.
Decreases the weight of Heavy armor by 16 stones. Increases the max durability of equipped Heavy armor by 80%. Allows you to equip higher level Heavy armor. AP Req: 360 Lv. Req: 30 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Heavy Armor. Reduces weight of Heavy Armor. Increases max durability of Heavy Armor. Allows you to equip higher level Heavy Armor. - The DEF bonus is applied once per piece of armor equipped. Heavy Armor
Proficiency Rank: 8 Increases def by 118 when wearing Heavy armor.
Decreases the weight of Heavy armor by 19 stones. Increases the max durability of equipped Heavy armor by 90%. Allows you to equip higher level Heavy armor. AP Req: 540 Lv. Req: 36 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Heavy Armor. Reduces weight of Heavy Armor. Increases max durability of Heavy Armor. Allows you to equip higher level Heavy Armor. - The DEF bonus is applied once per piece of armor equipped. Heavy Armor
Proficiency Rank: 7 Increases def by 133 when wearing Heavy armor.
Decreases the weight of Heavy armor by 22 stones. Increases the max durability of equipped Heavy armor by 100%. Allows you to equip higher level Heavy armor. AP Req: 720 Lv. Req: 42 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Heavy Armor. Reduces weight of Heavy Armor. Increases max durability of Heavy Armor. Allows you to equip higher level Heavy Armor. - The DEF bonus is applied once per piece of armor equipped. Heavy Armor
Proficiency Rank: 6 Increases def by 159 when wearing Heavy armor. Decreases the weight of Heavy armor by 27 stones. Increases the max durability of equipped Heavy armor by 120%. Allows you to equip higher level Heavy armor. AP Req: 900 Lv. Req: 48 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Heavy Armor. Reduces weight of Heavy Armor. Increases max durability of Heavy Armor. Allows you to equip higher level Heavy Armor. - The DEF bonus is applied once per piece of armor equipped. | ||
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Plate Armor Proficiency
Rank: F Increases def by 0 when
wearing Plate Armor.
Decreases the weight of Plate Armor by 2 stones. Increases the max durability of equipped Plate Armor by 10%. Allows you to equip higher level Plate Armor. AP Req: 0 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Plate Armor. Reduces weight of Plate Armor. Increases max durability of Plate Armor. Allows you to equip higher level Plate Armor. - The DEF bonus is applied once per piece of armor equipped. Plate Armor
Proficiency Rank: E Increases def by 46 when wearing Plate Armor.
Decreases the weight of Plate Armor by 4 stones. Increases the max durability of equipped Plate Armor by 20%. Allows you to equip higher level Plate Armor. AP Req: 30 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Plate Armor. Reduces weight of Plate Armor. Increases max durability of Plate Armor. Allows you to equip higher level Plate Armor. - The DEF bonus is applied once per piece of armor equipped. Plate Armor
Proficiency Rank: D Increases def by 57 when wearing Plate Armor.
Decreases the weight of Plate Armor by 6 stones. Increases the max durability of equipped Plate Armor by 30%. Allows you to equip higher level Plate Armor. AP Req: 90 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Plate Armor. Reduces weight of Plate Armor. Increases max durability of Plate Armor. Allows you to equip higher level Plate Armor. - The DEF bonus is applied once per piece of armor equipped. Plate Armor
Proficiency Rank: C Increases def by 69 when wearing Plate Armor.
Decreases the weight of Plate Armor by 8 stones. Increases the max durability of equipped Plate Armor by 40%. Allows you to equip higher level Plate Armor. AP Req: 120 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Plate Armor. Reduces weight of Plate Armor. Increases max durability of Plate Armor. Allows you to equip higher level Plate Armor. - The DEF bonus is applied once per piece of armor equipped. Plate Armor
Proficiency Rank: B Increases def by 80 when wearing Plate Armor.
Decreases the weight of Plate Armor by 10 stones. Increases the max durability of equipped Plate Armor by 50%. Allows you to equip higher level Plate Armor. AP Req: 150 Lv. Req: 1 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Plate Armor. Reduces weight of Plate Armor. Increases max durability of Plate Armor. Allows you to equip higher level Plate Armor. - The DEF bonus is applied once per piece of armor equipped. Plate Armor
Proficiency Rank: A Increases def by 92 when wearing Plate Armor.
Decreases the weight of Plate Armor by 12 stones. Increases the max durability of equipped Plate Armor by 60%. Allows you to equip higher level Plate Armor. AP Req: 180 Lv. Req: 20 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Plate Armor. Reduces weight of Plate Armor. Increases max durability of Plate Armor. Allows you to equip higher level Plate Armor. - The DEF bonus is applied once per piece of armor equipped. Plate Armor
Proficiency Rank: 9 Increases def by 114 when wearing Plate Armor.
Decreases the weight of Plate Armor by 16 stones. Increases the max durability of equipped Plate Armor by 80%. Allows you to equip higher level Plate Armor. AP Req: 360 Lv. Req: 30 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Plate Armor. Reduces weight of Plate Armor. Increases max durability of Plate Armor. Allows you to equip higher level Plate Armor. - The DEF bonus is applied once per piece of armor equipped. Plate Armor
Proficiency Rank: 8 Increases def by 132 when wearing Plate Armor.
Decreases the weight of Plate Armor by 19 stones. Increases the max durability of equipped Plate Armor by 90%. Allows you to equip higher level Plate Armor. AP Req: 540 Lv. Req: 36 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Plate Armor. Reduces weight of Plate Armor. Increases max durability of Plate Armor. Allows you to equip higher level Plate Armor. - The DEF bonus is applied once per piece of armor equipped. Plate Armor
Proficiency Rank: 7 Increases def by 149 when wearing Plate Armor.
Decreases the weight of Plate Armor by 22 stones. Increases the max durability of equipped Plate Armor by 10%. Allows you to equip higher level Plate Armor. AP Req: 720 Lv. Req: 42 Reach level 100 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Plate Armor. Reduces weight of Plate Armor. Increases max durability of Plate Armor. Allows you to equip higher level Plate Armor. - The DEF bonus is applied once per piece of armor equipped. Plate Armor
Proficiency Rank: 6 Increases def by 177 when wearing Plate Armor. Decreases the weight of Plate Armor by 27 stones. Increases the max durability of equipped Plate Armor by 120%. Allows you to equip higher level Plate Armor. AP Req: 900 Lv. Req: 48 Reach level 10 and purchase the skill book from Ceara for 3,600 gold. Increases DEF when wearing Plate Armor. Reduces weight of Plate Armor. Increases max durability of Plate Armor. Allows you to equip higher level Plate Armor. - The DEF bonus is applied once per piece of armor equipped. | ||
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Twin Sword Mastery Rank: F Decreases the weight of Twin
Sword by 2 stones.
Allows the use of higher level Twin Sword. AP Req: 0 Lv. Req: 1 Reach level 5 and purchase the skill book from Ceara for 3,600 gold. Reduces weight of Twin Swords and allows use of higher level Twin Swords. Twin Sword Mastery
Rank: E Decreases the weight of
Twin Sword by 4 stones.
Allows the use of higher level Twin Sword. AP Req: 30 Lv. Req: 1 Reach level 5 and purchase the skill book from Ceara for 3,600 gold. Reduces weight of Twin Swords and allows use of higher level Twin Swords. Twin Sword Mastery
Rank: D Decreases the weight of
Twin Sword by 6 stones.
Allows the use of higher level Twin Sword. AP Req: 90 Lv. Req: 1 Reach level 5 and purchase the skill book from Ceara for 3,600 gold. Reduces weight of Twin Swords and allows use of higher level Twin Swords. Twin Sword Mastery
Rank: C Decreases the weight of
Twin Sword by 8 stones.
Allows the use of higher level Twin Sword. AP Req: 120 Lv. Req: 1 Reach level 5 and purchase the skill book from Ceara for 3,600 gold. Reduces weight of Twin Swords and allows use of higher level Twin Swords. Twin Sword Mastery
Rank: B Decreases the weight of
Twin Sword by 10 stones.
Allows the use of higher level Twin Sword. AP Req: 150 Lv. Req: 1 Reach level 5 and purchase the skill book from Ceara for 3,600 gold. Reduces weight of Twin Swords and allows use of higher level Twin Swords. Twin Sword Mastery
Rank: A Decreases the weight of
Twin Sword by 12 stones.
Allows the use of higher level Twin Sword. AP Req: 180 Lv. Req: 20 Reach level 5 and purchase the skill book from Ceara for 3,600 gold. Reduces weight of Twin Swords and allows use of higher level Twin Swords. Twin Sword Mastery
Rank: 9 Decreases the weight of
Twin Sword by 16 stones.
Allows the use of higher level Twin Sword. AP Req: 360 Lv. Req: 30 Reach level 5 and purchase the skill book from Ceara for 3,600 gold. Reduces weight of Twin Swords and allows use of higher level Twin Swords. Twin Sword Mastery
Rank: 8 Decreases the weight of
Twin Sword by 19 stones.
Allows the use of higher level Twin Sword. AP Req: 540 Lv. Req: 36 Reach level 5 and purchase the skill book from Ceara for 3,600 gold. Reduces weight of Twin Swords and allows use of higher level Twin Swords. Twin Sword Mastery
Rank: 7 Decreases the weight of
Twin Sword by 22 stones.
Allows the use of higher level Twin Sword. AP Req: 720 Lv. Req: 42 Reach level 5 and purchase the skill book from Ceara for 3,600 gold. Reduces weight of Twin Swords and allows use of higher level Twin Swords. Twin Sword Mastery
Rank: 6 Decreases the weight of
Twin Sword by 27 stones. Allows the use of higher level Twin Sword. AP Req: 900 Lv. Req: 48 Reach level 5 and purchase the skill book from Ceara for 3,600 gold. Reduces weight of Twin Swords and allows use of higher level Twin Swords. | ||
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Twin Spear Mastery Rank: F Decreases the weight of Twin
Spear by 2 stones.
Allows the use of higher level Twin Spear. AP Req: 0 Lv. Req: 1 Twin Sword Mastery Rank D above. Reach level 12 and complete Skill: Twin Spear Mastery (Story). Reduces weight of Twin Spears and allows use of higher level Twin Spears. Twin Spear Mastery
Rank: E Decreases the weight of
Twin Spear by 4 stones.
Allows the use of higher level Twin Spear. AP Req: 30 Lv. Req: 1 Twin Sword Mastery Rank D above. Reach level 12 and complete Skill: Twin Spear Mastery (Story). Reduces weight of Twin Spears and allows use of higher level Twin Spears. Twin Spear Mastery
Rank: D Decreases the weight of
Twin Spear by 6 stones.
Allows the use of higher level Twin Spear. AP Req: 90 Lv. Req: 1 Twin Sword Mastery Rank D above. Reach level 12 and complete Skill: Twin Spear Mastery (Story). Reduces weight of Twin Spears and allows use of higher level Twin Spears. Twin Spear Mastery
Rank: C Decreases the weight of
Twin Spear by 8 stones.
Allows the use of higher level Twin Spear. AP Req: 120 Lv. Req: 1 Twin Sword Mastery Rank D above. Reach level 12 and complete Skill: Twin Spear Mastery (Story). Reduces weight of Twin Spears and allows use of higher level Twin Spears. Twin Spear Mastery
Rank: B Decreases the weight of
Twin Spear by 10 stones.
Allows the use of higher level Twin Spear. AP Req: 150 Lv. Req: 1 Twin Sword Mastery Rank D above. Reach level 12 and complete Skill: Twin Spear Mastery (Story). Reduces weight of Twin Spears and allows use of higher level Twin Spears. Twin Spear Mastery
Rank: A Decreases the weight of
Twin Spear by 12 stones.
Allows the use of higher level Twin Spear. AP Req: 180 Lv. Req: 20 Twin Sword Mastery Rank D above. Reach level 12 and complete Skill: Twin Spear Mastery (Story). Reduces weight of Twin Spears and allows use of higher level Twin Spears. Twin Spear Mastery
Rank: 9 Decreases the weight of
Twin Spear by 16 stones.
Allows the use of higher level Twin Spear. AP Req: 360 Lv. Req: 30 Twin Sword Mastery Rank D above. Reach level 12 and complete Skill: Twin Spear Mastery (Story). Reduces weight of Twin Spears and allows use of higher level Twin Spears. Twin Spear Mastery
Rank: 8 Decreases the weight of
Twin Spear by 19 stones.
Allows the use of higher level Twin Spear. AP Req: 540 Lv. Req: 36 Twin Sword Mastery Rank D above. Reach level 12 and complete Skill: Twin Spear Mastery (Story). Reduces weight of Twin Spears and allows use of higher level Twin Spears. Twin Spear Mastery
Rank: 7 Decreases the weight of
Twin Spear by 22 stones.
Allows the use of higher level Twin Spear. AP Req: 720 Lv. Req: 42 Twin Sword Mastery Rank D above. Reach level 12 and complete Skill: Twin Spear Mastery (Story). Reduces weight of Twin Spears and allows use of higher level Twin Spears. Twin Spear Mastery
Rank: 6 Decreases the weight of
Twin Spear by 27 stones. Allows the use of higher level Twin Spear. AP Req: 900 Lv. Req: 48 Twin Sword Mastery Rank D above. Reach level 12 and complete Skill: Twin Spear Mastery (Story). Reduces weight of Twin Spears and allows use of higher level Twin Spears. | ||
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Secondary Weapon Mastery
Rank: F Can use the Light of
Plara. AP Req: 0 Lv. Req:
21 Reach level 15 and complete quest Skill: Secondary
Weapon Mastery. Enables you to use advanced
secondary weapons. Improves performance, allowing you to more effectively use
secondary weapons.
Secondary Weapon
Mastery Rank: E Can use
the Light of Plara.
Can use Fine Spears. AP Req: 290 Lv. Req: 30 Reach level 15 and complete quest Skill: Secondary Weapon Mastery. Enables you to use advanced secondary weapons. Improves performance, allowing you to more effectively use secondary weapons. Secondary Weapon
Mastery Rank: D Can use
the Light of Plara. Can use Fine Spears. Can use Fine Mini-Bombs. AP Req: 570 Lv. Req: 36 Reach level 15 and complete quest Skill: Secondary Weapon Mastery. Enables you to use advanced secondary weapons. Improves performance, allowing you to more effectively use secondary weapons. | ||
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Weight Mastery Rank: F Maximum equipment weight
increases by 20 stones. AP Req: 0 Lv. Req: 1 Strength Mastery Rank D above.
Reach level 17 and purchase skill book from Ceara for 18,000 gold. Allows you to wear heavier equipment by increasing your weight
limit.
Weight Mastery
Rank: E Maximum equipment
weight increases by 40 stones. AP Req: 30 Lv. Req: 1 Strength Mastery Rank D above.
Reach level 17 and purchase skill book from Ceara for 18,000 gold. Allows you to wear heavier equipment by increasing your weight
limit.
Weight Mastery
Rank: D Maximum equipment
weight increases by 60 stones. AP Req: 130 Lv. Req: 1 Strength Mastery Rank D above.
Reach level 17 and purchase skill book from Ceara for 18,000 gold. Allows you to wear heavier equipment by increasing your weight
limit.
Weight Mastery
Rank: C Maximum equipment
weight increases by 80 stones. AP Req: 170 Lv. Req: 1 Strength Mastery Rank D above.
Reach level 17 and purchase skill book from Ceara for 18,000 gold. Allows you to wear heavier equipment by increasing your weight
limit.
Weight Mastery
Rank: B Maximum equipment
weight increases by 100 stones. AP Req: 210
Lv. Req: 1 Strength Mastery Rank D
above. Reach level 17 and purchase skill book from Ceara for 18,000 gold.
Allows you to wear heavier equipment by increasing your
weight limit.
Weight Mastery
Rank: A Maximum equipment
weight increases by 120 stones. AP Req: 250
Lv. Req: 20 Strength Mastery Rank D
above. Reach level 17 and purchase skill book from Ceara for 18,000 gold.
Allows you to wear heavier equipment by increasing your
weight limit. | ||
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Choose Rank: F Paladin Transformation
Rank: F Transforms user into a
Paladin. Transformation can be canceled by using the skill again. AP Req: 0 Lv. Req: 70 Players who transform into a Paladin will be the supporter of
the party and play as the tank. Once transformed into a Paladin, the user will
gain a huge defense boost to help support the user in battle. Also Paladins have
a unique ability in which when other party members are about to die, the user is
able to self destruct and heal everybody else in the party. - To transform into a Paladin, the user will need to use 10 ap
and also fill the entire sp gauge in order to transform. - Transformation lasts for 2 minutes, and during transformation the user will have unlimited stamina to attack. Their weapons also become augmented with light which will extend the reach for attacks and also increase their attack speed. - Once the time is up, the user will transform back into a human and will have all their armor broken. | ||
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Choose Rank: F Dark Knight
Transformation Rank: F Transforms user into a Dark Knight. Transformation can be
canceled by using the skill again. AP Req: 0
Lv. Req: 70 Players who
transform into a Dark Knight will be in a high damage dealing position within
the party. Once transformed into a Dark Knight, the player will gain large
bonuses to combat attributes, allowing them to be of even more use when dealing
with difficult encounters. Additionally, the player assuming the role of a Dark
Knight will be able to steal the life force of an enemy for themselves.
- To transform into a Dark Knight, the user will
need to use 10 ap and also fill the entire sp gauge in order to transform. - Transformation lasts for 2 minutes, and during transformation the user will have unlimited stamina to attack. Their weapons also become augmented with light which will extend the reach for attacks and also increase their attack speed. - Once the time is up, the user will transform back into a human and will have all their armor broken. | ||
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SP: Berserker Spirit
Rank: F For 40 seconds the
party's damage is increased by 40. AP Req: 0
Lv. Req: 1 Combat Mastery Rank C
above. Reach level 18 and complete SP: Berserker Spirit (Story). Temporarily increases the Party's damage.
SP: Berserker
Spirit Rank: E For 44
seconds the party's damage is increased by 100. AP Req:
30 Lv. Req: 1 Combat Mastery
Rank C above. Reach level 18 and complete SP: Berserker Spirit (Story).
Temporarily increases the Party's damage.
SP: Berserker
Spirit Rank: D For 48
seconds the party's damage is increased by 160. AP Req:
90 Lv. Req: 1 Combat Mastery
Rank C above. Reach level 18 and complete SP: Berserker Spirit (Story).
Temporarily increases the Party's damage.
SP: Berserker
Spirit Rank: C For 52
seconds the party's damage is increased by 220. AP Req:
120 Lv. Req: 1 Combat
Mastery Rank C above. Reach level 18 and complete SP: Berserker Spirit
(Story). Temporarily increases the Party's
damage.
SP: Berserker
Spirit Rank: B For 56
seconds the party's damage is increased by 280. AP Req:
150 Lv. Req: 1 Combat
Mastery Rank C above. Reach level 18 and complete SP: Berserker Spirit
(Story). Temporarily increases the Party's
damage.
SP: Berserker
Spirit Rank: A For 60
seconds the party's damage is increased by 340. AP Req:
180 Lv. Req: 20 Combat
Mastery Rank C above. Reach level 18 and complete SP: Berserker Spirit
(Story). Temporarily increases the Party's
damage. | ||
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SP: Furious Seven Rank: F Increases damage by
0%.
Increases chance of knocking down enemies by 0%. AP Req: 0 Lv. Req: 1 Reach level 52 and purchase the skill book from Ceara for 28,800 gold. A more powerful version of Gliding Fury that is used 7 times in a row. SP: Furious Seven
Rank: E Increases damage by
2%.
Increases chance of knocking down enemies by 2%. AP Req: 90 Lv. Req: 1 Reach level 52 and purchase the skill book from Ceara for 28,800 gold. A more powerful version of Gliding Fury that is used 7 times in a row. SP: Furious Seven
Rank: D Increases damage by
4%.
Increases chance of knocking down enemies by 4%. AP Req: 170 Lv. Req: 1 Reach level 52 and purchase the skill book from Ceara for 28,800 gold. A more powerful version of Gliding Fury that is used 7 times in a row. SP: Furious Seven
Rank: C Increases damage by
6%.
Increases chance of knocking down enemies by 6%. AP Req: 220 Lv. Req: 1 Reach level 52 and purchase the skill book from Ceara for 28,800 gold. A more powerful version of Gliding Fury that is used 7 times in a row. SP: Furious Seven
Rank: B Increases damage by
8%.
Increases chance of knocking down enemies by 8%. AP Req: 270 Lv. Req: 1 Reach level 52 and purchase the skill book from Ceara for 28,800 gold. A more powerful version of Gliding Fury that is used 7 times in a row. SP: Furious Seven
Rank: A Increases damage by
10%. Increases chance of knocking down enemies by 10%. AP Req: 320 Lv. Req: 20 Reach level 52 and purchase the skill book from Ceara for 28,800 gold. A more powerful version of Gliding Fury that is used 7 times in a row. | ||
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SP: Slashing High Rank: F Effect will last for 10
seconds.
Increases your movement speed by 2%. Action triggered when stamina is exhausted. AP Req: 0 Lv. Req: 1 Reach level 38 and purchase the skill book from Ceara for 24,000 gold. Fiona uses her shield to charge at the enemy. SP: Slashing High
Rank: E Effect will last for 11
seconds.
Increases your movement speed by 4%. Action triggered when stamina is exhausted. AP Req: 90 Lv. Req: 1 Reach level 38 and purchase the skill book from Ceara for 24,000 gold. Fiona uses her shield to charge at the enemy. SP: Slashing High
Rank: D Effect will last for 12
seconds.
Increases your movement speed by 6%. Action triggered when stamina is exhausted. AP Req: 170 Lv. Req: 1 Reach level 38 and purchase the skill book from Ceara for 24,000 gold. Fiona uses her shield to charge at the enemy. SP: Slashing High
Rank: C Effect will last for 13
seconds.
Increases your movement speed by 8%. Action triggered when stamina is exhausted. AP Req: 220 Lv. Req: 1 Reach level 38 and purchase the skill book from Ceara for 24,000 gold. Fiona uses her shield to charge at the enemy. SP: Slashing High
Rank: B Effect will last for 14
seconds.
Increases your movement speed by 10%. Action triggered when stamina is exhausted. AP Req: 270 Lv. Req: 1 Reach level 38 and purchase the skill book from Ceara for 24,000 gold. Fiona uses her shield to charge at the enemy. SP: Slashing High
Rank: A Effect will last for 15
seconds. Increases your movement speed by 12%. Action triggered when stamina is exhausted. AP Req: 320 Lv. Req: 20 Reach level 38 and purchase the skill book from Ceara for 24,000 gold. Fiona uses her shield to charge at the enemy. |
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